Version 0.1 - 0.3.1

Added the World
Added Mobs, and spawning those mobs at runtime
Added simple camera movement
Added simple UI/HUD
This commit is contained in:
gdz
2025-07-29 23:21:53 +02:00
parent 9cef1ddce2
commit 802918e5b8
46 changed files with 1087 additions and 1 deletions

20
scenes/menu_bar.gd Normal file
View File

@@ -0,0 +1,20 @@
extends MenuBar
func options_index_pressed(index):
var curr_position = get_global_mouse_position()
if index == 0:
options_camera_pressed(curr_position)
elif index == 1:
options_world_pressed(curr_position)
func options_camera_pressed(position):
var camera_menu = $Options/Camera
camera_menu.position = position
camera_menu.show()
func options_world_pressed(position):
var world_menu = $Options/World
world_menu.position = position
world_menu.show()