extends CanvasLayer @onready var InfoMenu = $MenuBar/Info # Called when the node enters the scene tree for the first time. func _ready() -> void: pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. #func _process(delta: float) -> void: # pass func GetMenuPressed(index) -> String: if index == 0: return "Camera" elif index == 1: return "World" else: return ""