[gd_scene load_steps=6 format=3 uid="uid://brbhyuelsuxyx"] [ext_resource type="Texture2D" uid="uid://d0brwy88sjvv1" path="res://art/world/grasv2.png" id="1_f3sb7"] [ext_resource type="Script" uid="uid://ctanguxj2uhw7" path="res://scenes/world/World.cs" id="1_rwgxs"] [ext_resource type="PackedScene" uid="uid://drwdehf7caidt" path="res://scenes/spawner/spawner.tscn" id="3_1fp7r"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_0xm2m"] texture = ExtResource("1_f3sb7") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 1:0/0 = 0 2:0/0 = 0 [sub_resource type="TileSet" id="TileSet_h2yge"] tile_size = Vector2i(32, 32) sources/0 = SubResource("TileSetAtlasSource_0xm2m") [node name="World" type="Node2D"] script = ExtResource("1_rwgxs") algorithm = 1 metadata/_edit_group_ = true [node name="TileMapLayer" type="TileMapLayer" parent="."] texture_filter = 1 tile_set = SubResource("TileSet_h2yge") [node name="Spawner" parent="." instance=ExtResource("3_1fp7r")] position = Vector2(50, 50) [node name="GenerationTimeout" type="Timer" parent="."] one_shot = true