Files
Ecosystem-Project/scenes/spawner/spawner.gd
gdz 802918e5b8 Version 0.1 - 0.3.1
Added the World
Added Mobs, and spawning those mobs at runtime
Added simple camera movement
Added simple UI/HUD
2025-07-29 23:21:53 +02:00

18 lines
344 B
GDScript

extends Node
const FlyScene = preload("res://scenes/entities/fly/fly.tscn")
func spawn_entity(entity_scene, position):
# Instance the scene
var entity = entity_scene.instantiate()
if entity is Node2D:
entity.position = position
add_child(entity)
return entity
func spawn_fly(position):
return spawn_entity(FlyScene, position)