Files
Ecosystem-Project/scenes/HUD/menu_bar.gd
2025-08-08 19:39:55 +02:00

21 lines
499 B
GDScript

extends MenuBar
func options_index_pressed(index):
var curr_position = get_global_mouse_position()
if index == 0:
options_camera_pressed(curr_position)
elif index == 1:
options_world_pressed(curr_position)
func options_camera_pressed(target_position):
var camera_menu = $Options/Camera
camera_menu.position = target_position
camera_menu.show()
func options_world_pressed(target_position):
var world_menu = $Options/World
world_menu.position = target_position
world_menu.show()