Files
Ecosystem-Project/scenes/entities/bumblebee/Bumblebee.cs
gdz 802918e5b8 Version 0.1 - 0.3.1
Added the World
Added Mobs, and spawning those mobs at runtime
Added simple camera movement
Added simple UI/HUD
2025-07-29 23:21:53 +02:00

17 lines
334 B
C#

using Godot;
using System;
public partial class Bumblebee : BaseEntity
{
private FastNoiseLite fastNoise = new FastNoiseLite();
public override void _Ready()
{
base._Ready();
fastNoise.SetSeed(GD.RandRange(int.MinValue, int.MaxValue));
animationPlayer.Play("move");
}
}