14 lines
246 B
C#
14 lines
246 B
C#
using Godot;
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using System;
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[GlobalClass]
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public partial class Data : GodotObject
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{
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public struct EntityData
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{
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[Export] public String Name;
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[Export] public bool CanFly;
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[Export] public bool CanSpawnThings;
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}
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}
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