Added the World Added Mobs, and spawning those mobs at runtime Added simple camera movement Added simple UI/HUD
18 lines
847 B
Plaintext
18 lines
847 B
Plaintext
[gd_scene load_steps=5 format=3 uid="uid://drwdehf7caidt"]
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[ext_resource type="Script" uid="uid://dkc807nt6d5jb" path="res://scenes/spawner/advanced_spwaner.gd" id="1_eoeca"]
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[ext_resource type="PackedScene" uid="uid://imihi2lpdd0r" path="res://scenes/entities/fly/fly.tscn" id="2_wtxcb"]
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[ext_resource type="PackedScene" uid="uid://b43wgesnaq4eg" path="res://scenes/entities/bumblebee/bumblebee.tscn" id="3_uhn3r"]
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[ext_resource type="Texture2D" uid="uid://b6wg3uyaeju7u" path="res://art/spawner_fallback.png" id="4_byvvi"]
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[node name="Spawner" type="Node2D"]
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script = ExtResource("1_eoeca")
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scenes = Array[PackedScene]([ExtResource("2_wtxcb"), ExtResource("3_uhn3r")])
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[node name="Marker2D" type="Marker2D" parent="."]
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top_level = true
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gizmo_extents = 324.1
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("4_byvvi")
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