Trying new stuff with the camera and grid. I want to be able to move a unit but there is a problem with the grid at the moment. I am now trying to implement a new way of handling the camera, maybe then I can move on to moving units...
This commit is contained in:
87
Scenes/Unit/move/unit.tscn
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87
Scenes/Unit/move/unit.tscn
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@@ -0,0 +1,87 @@
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[gd_scene load_steps=11 format=3 uid="uid://b1d6lktijxy3s"]
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[ext_resource type="Script" uid="uid://c8ocnhejcdc77" path="res://unit.gd" id="1_astap"]
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[ext_resource type="Texture2D" uid="uid://cgvyfsuri6vmx" path="res://Graphics/TileMaps/kenney_rpgUrbanKit/Tilemap/tilemap.png" id="2_fhoaw"]
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[ext_resource type="Texture2D" uid="uid://dlaevn54qcvej" path="res://Graphics/TileMaps/kenney_rpgUrbanKit/Tiles/tile_0267.png" id="3_fhoaw"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_4o1a4"]
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atlas = ExtResource("2_fhoaw")
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region = Rect2(408, 51, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_hn0wa"]
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atlas = ExtResource("2_fhoaw")
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region = Rect2(408, 68, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_jt11o"]
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atlas = ExtResource("2_fhoaw")
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region = Rect2(408, 85, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_e33ge"]
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atlas = ExtResource("2_fhoaw")
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region = Rect2(408, 68, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_px3ay"]
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atlas = ExtResource("2_fhoaw")
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region = Rect2(408, 85, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_6ceyn"]
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atlas = ExtResource("2_fhoaw")
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region = Rect2(34, 255, 16, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_lgeeq"]
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animations = [{
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"frames": [],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_4o1a4")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_hn0wa")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_jt11o")
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}],
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"loop": true,
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"name": &"down",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_e33ge")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_px3ay")
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}],
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"loop": true,
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"name": &"idle",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_6ceyn")
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}, {
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"duration": 1.0,
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"texture": null
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}],
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"loop": true,
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"name": &"selected",
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"speed": 5.0
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}]
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[node name="Unit" type="Path2D"]
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script = ExtResource("1_astap")
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[node name="PathFollow2D" type="PathFollow2D" parent="."]
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rotates = false
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="PathFollow2D"]
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visible = false
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sprite_frames = SubResource("SpriteFrames_lgeeq")
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animation = &"down"
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[node name="Sprite2D" type="Sprite2D" parent="PathFollow2D"]
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texture = ExtResource("3_fhoaw")
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