Unit spawning. Added moving marker.
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@@ -1,18 +1,28 @@
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extends Node
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@onready var _Map: Node = $Map
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@onready var _Unit = $Unit
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@onready var _Camera = $CameraController
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# Units
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var _UnitScene = preload("res://Scenes/Unit/unit.tscn")
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var _Units: Array[Unit] = []
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# MovingMarker
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var _MovingMarkerScene = preload("res://Scenes/Unit/marker.tscn")
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var _MovingMarker: Node2D = _MovingMarkerScene.instantiate()
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#@export var mapSize: int = 15
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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_createUnit(Vector2i(150, 150))
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add_child(_MovingMarker)
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_MovingMarker.hide()
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_createUnit(Vector2i(10,10))
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for unit in _Units:
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add_child(unit)
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pass
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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@@ -20,5 +30,19 @@ func _process(delta: float) -> void:
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func _createUnit(pos: Vector2i):
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var newUnit = _UnitScene.instantiate()
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newUnit.global_position = pos
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add_child(newUnit)
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newUnit.set("_spawnPosition", pos)
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_Units.append(newUnit as Unit)
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func _input(event: InputEvent) -> void:
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if event.is_action_pressed("SetMarker"):
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print("Action is SetMarker")
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_MovingMarker.global_position = _getMousePosition(event).position
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_MovingMarker.show()
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func _getScreenCenter():
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return get_viewport().get_camera_2d().get_screen_center_position()
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func _getMousePosition(event: InputEvent):
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return get_viewport().get_camera_2d().make_input_local(event)
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@@ -1,9 +1,8 @@
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[gd_scene load_steps=5 format=3 uid="uid://d05j5yuhlsxp0"]
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[gd_scene load_steps=4 format=3 uid="uid://d05j5yuhlsxp0"]
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[ext_resource type="PackedScene" uid="uid://cywuuce71rmgb" path="res://Scenes/Map/map.tscn" id="1_1r6ip"]
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[ext_resource type="Script" uid="uid://btdvxp8ckmeb3" path="res://Scenes/Main/main.gd" id="1_qw60k"]
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[ext_resource type="PackedScene" uid="uid://bfvijh611aggp" path="res://Scenes/Camera/camera_controller.tscn" id="3_qw60k"]
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[ext_resource type="PackedScene" uid="uid://dy7rltpxyqyw7" path="res://Scenes/Unit/unit.tscn" id="4_5yls4"]
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[node name="Main" type="Node"]
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script = ExtResource("1_qw60k")
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@@ -11,5 +10,3 @@ script = ExtResource("1_qw60k")
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[node name="Map" parent="." instance=ExtResource("1_1r6ip")]
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[node name="CameraController" parent="." instance=ExtResource("3_qw60k")]
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[node name="Unit" parent="." instance=ExtResource("4_5yls4")]
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@@ -1,15 +1,16 @@
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[gd_scene load_steps=3 format=3 uid="uid://bhcenjcsstaaf"]
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[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_4a8kw"]
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size = Vector2(8, 8)
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[ext_resource type="Texture2D" uid="uid://cxtkb8rqq0j6r" path="res://Graphics/TileMaps/kenney_rpgUrbanKit/Tiles/tile_0407.png" id="1_y5thb"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_4a8kw"]
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size = Vector2(8, 8)
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size = Vector2(16, 16)
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[node name="Marker" type="Node2D"]
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top_level = true
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z_index = 20
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = SubResource("PlaceholderTexture2D_4a8kw")
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texture = ExtResource("1_y5thb")
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[node name="Area2D" type="Area2D" parent="."]
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