Unit spawning. Added moving marker.

This commit is contained in:
gdz
2025-12-14 02:37:34 +01:00
parent c8859d5e9f
commit a500e7ac3e
3 changed files with 34 additions and 12 deletions

View File

@@ -1,15 +1,16 @@
[gd_scene load_steps=3 format=3 uid="uid://bhcenjcsstaaf"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_4a8kw"]
size = Vector2(8, 8)
[ext_resource type="Texture2D" uid="uid://cxtkb8rqq0j6r" path="res://Graphics/TileMaps/kenney_rpgUrbanKit/Tiles/tile_0407.png" id="1_y5thb"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_4a8kw"]
size = Vector2(8, 8)
size = Vector2(16, 16)
[node name="Marker" type="Node2D"]
top_level = true
z_index = 20
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("PlaceholderTexture2D_4a8kw")
texture = ExtResource("1_y5thb")
[node name="Area2D" type="Area2D" parent="."]