initial commit...
Map, TileSet, Terrains.
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46
tile_map_layer.tscn
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46
tile_map_layer.tscn
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[gd_scene load_steps=6 format=3 uid="uid://bjsl1pit6rusp"]
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[ext_resource type="TileSet" uid="uid://duodt2t14xjc8" path="res://Resource/UrbanKitTileMap.tres" id="1_0ugm7"]
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[ext_resource type="Script" uid="uid://dneqmqsd8yj4p" path="res://tile_map_layer.gd" id="1_vqaso"]
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[ext_resource type="Texture2D" uid="uid://04ecsvg7ausn" path="res://icon.svg" id="3_uuaxm"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_c3an2"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("3_uuaxm")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_vjcy3"]
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[node name="Map" type="Node"]
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script = ExtResource("1_vqaso")
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[node name="Ground" type="TileMapLayer" parent="."]
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tile_set = ExtResource("1_0ugm7")
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[node name="Roads" type="TileMapLayer" parent="."]
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tile_set = ExtResource("1_0ugm7")
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[node name="Buildings" type="TileMapLayer" parent="."]
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tile_set = ExtResource("1_0ugm7")
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[node name="Details" type="TileMapLayer" parent="."]
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tile_set = ExtResource("1_0ugm7")
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[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."]
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position = Vector2(576, 324)
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rect = Rect2(0, 0, 32, 32)
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[node name="Player" type="Area2D" parent="." groups=["Player"]]
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="Player"]
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scale = Vector2(0.165, 0.165)
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sprite_frames = SubResource("SpriteFrames_c3an2")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Player"]
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shape = SubResource("RectangleShape2D_vjcy3")
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