Using new grid and player

This commit is contained in:
awu
2025-12-26 04:10:56 +01:00
parent 62185f522d
commit ca236b4941
2 changed files with 24 additions and 1 deletions

View File

@@ -39,6 +39,8 @@ func _ready() -> void:
# if firstUnit.is_node_ready():
# UnitCamera.target = _Units[0].get_path_to(get_parent())
# UnitCamera.target_node = _Units[0]
$Player.setup($Map.getGrid())
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void: