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f26be55c71
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f26be55c71 | ||
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dcfa6fa925 | ||
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ebfa23f500 | ||
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e69ffeef7c |
@@ -2,7 +2,7 @@ extends Control
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var grid: AStarGrid2D:
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var grid: AStarGrid2D:
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set(v): grid = v; queue_redraw()
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set(v): grid = v; queue_redraw()
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var show_grid_display: bool:
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@export var show_grid_display: bool:
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set(v): show_grid_display = v; queue_redraw()
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set(v): show_grid_display = v; queue_redraw()
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func toggle_grid_display(on: bool):
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func toggle_grid_display(on: bool):
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@@ -38,6 +38,7 @@ position = Vector2(10, -10)
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wait_time = 0.1
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wait_time = 0.1
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[node name="Sprite2D" type="Sprite2D" parent="."]
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[node name="Sprite2D" type="Sprite2D" parent="."]
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visible = false
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position = Vector2(50, 50)
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position = Vector2(50, 50)
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scale = Vector2(2, 2)
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scale = Vector2(2, 2)
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texture = SubResource("PlaceholderTexture2D_y3v7k")
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texture = SubResource("PlaceholderTexture2D_y3v7k")
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@@ -51,6 +52,7 @@ anchors_preset = 0
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offset_right = 40.0
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offset_right = 40.0
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offset_bottom = 40.0
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offset_bottom = 40.0
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script = ExtResource("8_y3v7k")
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script = ExtResource("8_y3v7k")
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show_grid_display = true
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[node name="MarginContainer" type="MarginContainer" parent="HUD/GridDisplay"]
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[node name="MarginContainer" type="MarginContainer" parent="HUD/GridDisplay"]
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layout_mode = 0
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layout_mode = 0
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@@ -65,7 +67,7 @@ layout_mode = 2
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text = "Show Grid"
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text = "Show Grid"
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[node name="Player" parent="." instance=ExtResource("9_hryqi")]
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[node name="Player" parent="." instance=ExtResource("9_hryqi")]
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position = Vector2(8, 8)
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position = Vector2(150, 150)
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[connection signal="accept_pressed" from="GameBoard/Cursor" to="." method="get_cell_information"]
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[connection signal="accept_pressed" from="GameBoard/Cursor" to="." method="get_cell_information"]
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[connection signal="toggled" from="HUD/GridDisplay/MarginContainer/PanelContainer/ShowGrid" to="HUD/GridDisplay" method="toggle_grid_display"]
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[connection signal="toggled" from="HUD/GridDisplay/MarginContainer/PanelContainer/ShowGrid" to="HUD/GridDisplay" method="toggle_grid_display"]
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@@ -2,7 +2,8 @@ extends CharacterBody2D
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@export var unitData = {
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@export var unitData = {
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"MoveRange": 5,
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"MoveRange": 5,
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"MoveRangeV": Vector2i(5, 5),
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"MoveRangeVi": Vector2i(5, 5),
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"MoveRangeV": Vector2(5, 5),
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"Speed": 400.0
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"Speed": 400.0
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}
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}
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@@ -63,7 +64,7 @@ func _physics_process(delta: float) -> void:
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currentCell = pos_to_cell(global_position)
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currentCell = pos_to_cell(global_position)
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$PathPrev.points = [];
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$PathPrev.points = [];
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moving = false; MoveFinished.emit();
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moving = false; MoveFinished.emit();
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MapGlobal.SetRegion(calculateMovementRegion(), unitData["MoveRangeV"])
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MapGlobal.SetRegion(calculateMovementRegion(), -unitData["MoveRangeVi"])
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else:
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else:
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var direction = (movePts[currentPoint+1] - movePts[currentPoint]).normalized()
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var direction = (movePts[currentPoint+1] - movePts[currentPoint]).normalized()
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@@ -80,6 +81,5 @@ func selectUnit(cell: Vector2i):
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selected = false
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selected = false
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func calculateMovementRegion():
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func calculateMovementRegion():
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var region := Rect2i(pos_to_cell(global_position), Vector2i(unitData["MoveRange"], unitData["MoveRange"]))
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var region := Rect2i(pos_to_cell(global_position - unitData["MoveRangeV"]), unitData["MoveRangeVi"] * 2)
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region.set_center
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return region
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return region
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21
addons/godot-git-plugin/LICENSE
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21
addons/godot-git-plugin/LICENSE
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@@ -0,0 +1,21 @@
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MIT License
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Copyright (c) 2016-2023 The Godot Engine community
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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1346
addons/godot-git-plugin/THIRDPARTY.md
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1346
addons/godot-git-plugin/THIRDPARTY.md
Normal file
File diff suppressed because it is too large
Load Diff
10
addons/godot-git-plugin/git_plugin.gdextension
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10
addons/godot-git-plugin/git_plugin.gdextension
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@@ -0,0 +1,10 @@
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[configuration]
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entry_symbol = "git_plugin_init"
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compatibility_minimum = "4.2.0"
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[libraries]
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linux.editor.x86_64 = "linux/libgit_plugin.linux.editor.x86_64.so"
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macos.editor = "macos/libgit_plugin.macos.editor.universal.dylib"
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windows.editor.x86_64 = "windows/libgit_plugin.windows.editor.x86_64.dll"
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1
addons/godot-git-plugin/git_plugin.gdextension.uid
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1
addons/godot-git-plugin/git_plugin.gdextension.uid
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@@ -0,0 +1 @@
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uid://coeqykxqx1fl6
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@@ -31,6 +31,11 @@ window/size/no_focus=true
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project/assembly_name="TurnBasedStrategyGame"
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project/assembly_name="TurnBasedStrategyGame"
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[editor]
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version_control/plugin_name="GitPlugin"
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version_control/autoload_on_startup=true
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[editor_plugins]
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[editor_plugins]
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enabled=PackedStringArray("res://addons/smartcamera2D/plugin.cfg")
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enabled=PackedStringArray("res://addons/smartcamera2D/plugin.cfg")
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Reference in New Issue
Block a user