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Map
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6e1a9eff35
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2
.idea/libraries/GdSdk.xml
generated
2
.idea/libraries/GdSdk.xml
generated
@@ -3,7 +3,7 @@
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|||||||
<CLASSES />
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<CLASSES />
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||||||
<JAVADOC />
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<JAVADOC />
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<SOURCES>
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<SOURCES>
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<root url="file://$APPLICATION_PLUGINS_DIR$/GdScript/extracted/4.4.1" />
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<root url="file://$APPLICATION_PLUGINS_DIR$/GdScript/extracted/Master" />
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</SOURCES>
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</SOURCES>
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</library>
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</library>
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</component>
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</component>
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75
Resource/Grid.gd
Normal file
75
Resource/Grid.gd
Normal file
@@ -0,0 +1,75 @@
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extends Resource
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class_name Grid
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# The grid size.
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@export var size := Vector2(100, 100)
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# The of a cell in pixels
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@export var cellSize := Vector2(16, 16)
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@export var cameraPosition := Vector2.ZERO
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func setCameraPosition(pos: Vector2):
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cameraPosition = pos
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@export var cameraZoom := Vector2(2, 2)
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func setCameraZoom(zoom: Vector2):
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cameraZoom = zoom
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@export var screenCenter := Vector2.ZERO
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func setScreenCenter(pos: Vector2):
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screenCenter = pos
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# Half of ``cell_size``.
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# We will use this to calculate the center of a grid cell in pixels, on the screen.
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# That's how we can place units in the center of a cell.
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var _halfCellSize: Vector2 = cellSize / 2
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# Returns the position of a cell's center in pixels.
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# We'll place units and have them move through cells using this function.
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# Example:
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# cellSize = (32)
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# gridPosition = (2, 3)
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# cameraZoom = 1
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# (2,3) * 32 + 16
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# (64, 96) + 16
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# == (80, 112) <- This is the position ON THE SCREEN.
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func calculateMapPosition(gridPosition: Vector2) -> Vector2:
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return (gridPosition * cellSize + _halfCellSize) / cameraZoom
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# Returns the coordinates of the cell on the grid given a position on the map.
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# This is the complementary of `calculate_map_position()` above.
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# When designing a level, you'll place units visually in the editor. We'll use this function to find
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# the grid coordinates they're placed on, and call `calculate_map_position()` to snap them to the
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# cell's center.
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# This is the position IN THE GRID
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func calculateGridCoordinates(mapPosition: Vector2) -> Vector2:
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return (mapPosition / cellSize).floor()
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# Returns true if the `cell_coordinates` are within the grid.
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# This method and the following one allow us to ensure the cursor or units can never go past the
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# map's limit.
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func isWithinBounds(cellCoordinates: Vector2) -> bool:
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var out := cellCoordinates.x >= 0 and cellCoordinates.x < size.x
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return out and cellCoordinates.y >= 0 and cellCoordinates.y < size.y
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# Makes the `grid_position` fit within the grid's bounds.
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# This is a clamp function designed specifically for our grid coordinates.
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# The Vector2 class comes with its `Vector2.clamp()` method, but it doesn't work the same way: it
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# limits the vector's length instead of clamping each of the vector's components individually.
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# That's why we need to code a new method.
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func clamp(gridPosition: Vector2) -> Vector2:
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var out := gridPosition
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out.x = clamp(out.x, 0, size.x - 1.0)
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out.y = clamp(out.y, 0, size.y - 1.0)
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return out
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# Given Vector2 coordinates, calculates and returns the corresponding integer index. You can use
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# this function to convert 2D coordinates to a 1D array's indices.
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#
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# There are two cases where you need to convert coordinates like so:
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# 1. We'll need it for the AStar algorithm, which requires a unique index for each point on the
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# graph it uses to find a path.
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# 2. You can use it for performance. More on that below.
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func asIndex(cell: Vector2) -> int:
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return int(cell.x + size.x * cell.y)
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1
Resource/Grid.gd.uid
Normal file
1
Resource/Grid.gd.uid
Normal file
@@ -0,0 +1 @@
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uid://blwwie08bb4s
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9
Resource/Grid.tres
Normal file
9
Resource/Grid.tres
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@@ -0,0 +1,9 @@
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[gd_resource type="Resource" script_class="Grid" load_steps=2 format=3 uid="uid://bpf7mj7w5kftq"]
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[ext_resource type="Script" uid="uid://blwwie08bb4s" path="res://Resource/Grid.gd" id="1_ubiq0"]
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[resource]
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script = ExtResource("1_ubiq0")
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size = Vector2(60, 60)
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cellSize = Vector2(16, 16)
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metadata/_custom_type_script = "uid://blwwie08bb4s"
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@@ -50,11 +50,21 @@ separation = Vector2i(1, 1)
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5:0/0/terrain = 0
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5:0/0/terrain = 0
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||||||
5:0/0/terrains_peering_bit/right_side = 0
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5:0/0/terrains_peering_bit/right_side = 0
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||||||
5:0/0/terrains_peering_bit/bottom_side = 0
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5:0/0/terrains_peering_bit/bottom_side = 0
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||||||
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5:0/0/terrains_peering_bit/bottom_left_corner = 0
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||||||
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5:0/0/terrains_peering_bit/left_side = 0
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||||||
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5:0/0/terrains_peering_bit/top_left_corner = 0
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||||||
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5:0/0/terrains_peering_bit/top_side = 0
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||||||
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5:0/0/terrains_peering_bit/top_right_corner = 0
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||||||
6:0/0 = 0
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6:0/0 = 0
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||||||
6:0/0/terrain_set = 0
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6:0/0/terrain_set = 0
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||||||
6:0/0/terrain = 0
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6:0/0/terrain = 0
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||||||
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6:0/0/terrains_peering_bit/right_side = 0
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||||||
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6:0/0/terrains_peering_bit/bottom_right_corner = 0
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||||||
6:0/0/terrains_peering_bit/bottom_side = 0
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6:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
6:0/0/terrains_peering_bit/left_side = 0
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6:0/0/terrains_peering_bit/left_side = 0
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||||||
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6:0/0/terrains_peering_bit/top_left_corner = 0
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||||||
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6:0/0/terrains_peering_bit/top_side = 0
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||||||
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6:0/0/terrains_peering_bit/top_right_corner = 0
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||||||
7:0/0 = 0
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7:0/0 = 0
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||||||
7:0/0/terrain_set = 0
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7:0/0/terrain_set = 0
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||||||
7:0/0/terrain = 0
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7:0/0/terrain = 0
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||||||
@@ -63,34 +73,52 @@ separation = Vector2i(1, 1)
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8:0/0/terrain_set = 0
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8:0/0/terrain_set = 0
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||||||
8:0/0/terrain = 3
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8:0/0/terrain = 3
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||||||
8:0/0/terrains_peering_bit/right_side = 3
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8:0/0/terrains_peering_bit/right_side = 3
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||||||
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8:0/0/terrains_peering_bit/bottom_right_corner = 3
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||||||
8:0/0/terrains_peering_bit/bottom_side = 3
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8:0/0/terrains_peering_bit/bottom_side = 3
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||||||
9:0/0 = 0
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9:0/0 = 0
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||||||
9:0/0/terrain_set = 0
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9:0/0/terrain_set = 0
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||||||
9:0/0/terrain = 3
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9:0/0/terrain = 3
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||||||
9:0/0/terrains_peering_bit/right_side = 3
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9:0/0/terrains_peering_bit/right_side = 3
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||||||
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9:0/0/terrains_peering_bit/bottom_right_corner = 3
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||||||
9:0/0/terrains_peering_bit/bottom_side = 3
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9:0/0/terrains_peering_bit/bottom_side = 3
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||||||
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9:0/0/terrains_peering_bit/bottom_left_corner = 3
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||||||
9:0/0/terrains_peering_bit/left_side = 3
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9:0/0/terrains_peering_bit/left_side = 3
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||||||
10:0/0 = 0
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10:0/0 = 0
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||||||
10:0/0/terrain_set = 0
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10:0/0/terrain_set = 0
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||||||
10:0/0/terrain = 3
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10:0/0/terrain = 3
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||||||
10:0/0/terrains_peering_bit/bottom_side = 3
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10:0/0/terrains_peering_bit/bottom_side = 3
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||||||
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10:0/0/terrains_peering_bit/bottom_left_corner = 3
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||||||
10:0/0/terrains_peering_bit/left_side = 3
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10:0/0/terrains_peering_bit/left_side = 3
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||||||
11:0/0 = 0
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11:0/0 = 0
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||||||
11:0/0/terrain_set = 0
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11:0/0/terrain_set = 0
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||||||
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11:0/0/terrain = 3
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||||||
11:0/0/terrains_peering_bit/right_side = 3
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11:0/0/terrains_peering_bit/right_side = 3
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||||||
11:0/0/terrains_peering_bit/bottom_side = 3
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11:0/0/terrains_peering_bit/bottom_side = 3
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||||||
12:0/0 = 0
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12:0/0 = 0
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||||||
12:0/0/terrain_set = 0
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12:0/0/terrain_set = 0
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||||||
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12:0/0/terrain = 3
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||||||
12:0/0/terrains_peering_bit/bottom_side = 3
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12:0/0/terrains_peering_bit/bottom_side = 3
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||||||
12:0/0/terrains_peering_bit/left_side = 3
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12:0/0/terrains_peering_bit/left_side = 3
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||||||
13:0/0 = 0
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13:0/0 = 0
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||||||
13:0/0/terrain_set = 0
|
13:0/0/terrain_set = 0
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||||||
|
13:0/0/terrain = 3
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||||||
13:0/0/terrains_peering_bit/right_side = 3
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13:0/0/terrains_peering_bit/right_side = 3
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||||||
13:0/0/terrains_peering_bit/bottom_side = 3
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13:0/0/terrains_peering_bit/bottom_side = 3
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||||||
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13:0/0/terrains_peering_bit/bottom_left_corner = 3
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||||||
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13:0/0/terrains_peering_bit/left_side = 3
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||||||
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13:0/0/terrains_peering_bit/top_left_corner = 3
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||||||
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13:0/0/terrains_peering_bit/top_side = 3
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||||||
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13:0/0/terrains_peering_bit/top_right_corner = 3
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||||||
14:0/0 = 0
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14:0/0 = 0
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||||||
14:0/0/terrain_set = 0
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14:0/0/terrain_set = 0
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||||||
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14:0/0/terrain = 3
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||||||
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14:0/0/terrains_peering_bit/right_side = 3
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||||||
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14:0/0/terrains_peering_bit/bottom_right_corner = 3
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||||||
14:0/0/terrains_peering_bit/bottom_side = 3
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14:0/0/terrains_peering_bit/bottom_side = 3
|
||||||
14:0/0/terrains_peering_bit/left_side = 3
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14:0/0/terrains_peering_bit/left_side = 3
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||||||
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14:0/0/terrains_peering_bit/top_left_corner = 3
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||||||
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14:0/0/terrains_peering_bit/top_side = 3
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||||||
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14:0/0/terrains_peering_bit/top_right_corner = 3
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||||||
15:0/0 = 0
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15:0/0 = 0
|
||||||
15:0/0/terrain_set = 0
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15:0/0/terrain_set = 0
|
||||||
15:0/0/terrain = 3
|
15:0/0/terrain = 3
|
||||||
@@ -147,12 +175,22 @@ separation = Vector2i(1, 1)
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|||||||
5:1/0/terrain_set = 0
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5:1/0/terrain_set = 0
|
||||||
5:1/0/terrain = 0
|
5:1/0/terrain = 0
|
||||||
5:1/0/terrains_peering_bit/right_side = 0
|
5:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
5:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
5:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
5:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
5:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
5:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
5:1/0/terrains_peering_bit/top_side = 0
|
5:1/0/terrains_peering_bit/top_side = 0
|
||||||
6:1/0 = 0
|
6:1/0 = 0
|
||||||
6:1/0/terrain_set = 0
|
6:1/0/terrain_set = 0
|
||||||
6:1/0/terrain = 0
|
6:1/0/terrain = 0
|
||||||
|
6:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
6:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
6:1/0/terrains_peering_bit/left_side = 0
|
6:1/0/terrains_peering_bit/left_side = 0
|
||||||
6:1/0/terrains_peering_bit/top_side = 0
|
6:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
7:1/0 = 0
|
7:1/0 = 0
|
||||||
7:1/0/terrain_set = 0
|
7:1/0/terrain_set = 0
|
||||||
7:1/0/terrain = 0
|
7:1/0/terrain = 0
|
||||||
@@ -162,37 +200,59 @@ separation = Vector2i(1, 1)
|
|||||||
8:1/0/terrain_set = 0
|
8:1/0/terrain_set = 0
|
||||||
8:1/0/terrain = 3
|
8:1/0/terrain = 3
|
||||||
8:1/0/terrains_peering_bit/right_side = 3
|
8:1/0/terrains_peering_bit/right_side = 3
|
||||||
|
8:1/0/terrains_peering_bit/bottom_right_corner = 3
|
||||||
8:1/0/terrains_peering_bit/bottom_side = 3
|
8:1/0/terrains_peering_bit/bottom_side = 3
|
||||||
8:1/0/terrains_peering_bit/top_side = 3
|
8:1/0/terrains_peering_bit/top_side = 3
|
||||||
|
8:1/0/terrains_peering_bit/top_right_corner = 3
|
||||||
9:1/0 = 0
|
9:1/0 = 0
|
||||||
9:1/0/terrain_set = 0
|
9:1/0/terrain_set = 0
|
||||||
9:1/0/terrain = 3
|
9:1/0/terrain = 3
|
||||||
9:1/0/terrains_peering_bit/right_side = 3
|
9:1/0/terrains_peering_bit/right_side = 3
|
||||||
|
9:1/0/terrains_peering_bit/bottom_right_corner = 3
|
||||||
9:1/0/terrains_peering_bit/bottom_side = 3
|
9:1/0/terrains_peering_bit/bottom_side = 3
|
||||||
|
9:1/0/terrains_peering_bit/bottom_left_corner = 3
|
||||||
9:1/0/terrains_peering_bit/left_side = 3
|
9:1/0/terrains_peering_bit/left_side = 3
|
||||||
|
9:1/0/terrains_peering_bit/top_left_corner = 3
|
||||||
9:1/0/terrains_peering_bit/top_side = 3
|
9:1/0/terrains_peering_bit/top_side = 3
|
||||||
|
9:1/0/terrains_peering_bit/top_right_corner = 3
|
||||||
10:1/0 = 0
|
10:1/0 = 0
|
||||||
10:1/0/terrain_set = 0
|
10:1/0/terrain_set = 0
|
||||||
10:1/0/terrain = 3
|
10:1/0/terrain = 3
|
||||||
10:1/0/terrains_peering_bit/bottom_side = 3
|
10:1/0/terrains_peering_bit/bottom_side = 3
|
||||||
|
10:1/0/terrains_peering_bit/bottom_left_corner = 3
|
||||||
10:1/0/terrains_peering_bit/left_side = 3
|
10:1/0/terrains_peering_bit/left_side = 3
|
||||||
|
10:1/0/terrains_peering_bit/top_left_corner = 3
|
||||||
10:1/0/terrains_peering_bit/top_side = 3
|
10:1/0/terrains_peering_bit/top_side = 3
|
||||||
11:1/0 = 0
|
11:1/0 = 0
|
||||||
11:1/0/terrain_set = 0
|
11:1/0/terrain_set = 0
|
||||||
|
11:1/0/terrain = 3
|
||||||
11:1/0/terrains_peering_bit/right_side = 3
|
11:1/0/terrains_peering_bit/right_side = 3
|
||||||
11:1/0/terrains_peering_bit/top_side = 3
|
11:1/0/terrains_peering_bit/top_side = 3
|
||||||
12:1/0 = 0
|
12:1/0 = 0
|
||||||
12:1/0/terrain_set = 0
|
12:1/0/terrain_set = 0
|
||||||
|
12:1/0/terrain = 3
|
||||||
12:1/0/terrains_peering_bit/left_side = 3
|
12:1/0/terrains_peering_bit/left_side = 3
|
||||||
12:1/0/terrains_peering_bit/top_side = 3
|
12:1/0/terrains_peering_bit/top_side = 3
|
||||||
13:1/0 = 0
|
13:1/0 = 0
|
||||||
13:1/0/terrain_set = 0
|
13:1/0/terrain_set = 0
|
||||||
|
13:1/0/terrain = 3
|
||||||
13:1/0/terrains_peering_bit/right_side = 3
|
13:1/0/terrains_peering_bit/right_side = 3
|
||||||
|
13:1/0/terrains_peering_bit/bottom_right_corner = 3
|
||||||
|
13:1/0/terrains_peering_bit/bottom_side = 3
|
||||||
|
13:1/0/terrains_peering_bit/bottom_left_corner = 3
|
||||||
|
13:1/0/terrains_peering_bit/left_side = 3
|
||||||
|
13:1/0/terrains_peering_bit/top_left_corner = 3
|
||||||
13:1/0/terrains_peering_bit/top_side = 3
|
13:1/0/terrains_peering_bit/top_side = 3
|
||||||
14:1/0 = 0
|
14:1/0 = 0
|
||||||
14:1/0/terrain_set = 0
|
14:1/0/terrain_set = 0
|
||||||
|
14:1/0/terrain = 3
|
||||||
|
14:1/0/terrains_peering_bit/right_side = 3
|
||||||
|
14:1/0/terrains_peering_bit/bottom_right_corner = 3
|
||||||
|
14:1/0/terrains_peering_bit/bottom_side = 3
|
||||||
|
14:1/0/terrains_peering_bit/bottom_left_corner = 3
|
||||||
14:1/0/terrains_peering_bit/left_side = 3
|
14:1/0/terrains_peering_bit/left_side = 3
|
||||||
14:1/0/terrains_peering_bit/top_side = 3
|
14:1/0/terrains_peering_bit/top_side = 3
|
||||||
|
14:1/0/terrains_peering_bit/top_right_corner = 3
|
||||||
15:1/0 = 0
|
15:1/0 = 0
|
||||||
15:1/0/terrain_set = 0
|
15:1/0/terrain_set = 0
|
||||||
15:1/0/terrain = 3
|
15:1/0/terrain = 3
|
||||||
@@ -254,16 +314,20 @@ separation = Vector2i(1, 1)
|
|||||||
8:2/0/terrain = 3
|
8:2/0/terrain = 3
|
||||||
8:2/0/terrains_peering_bit/right_side = 3
|
8:2/0/terrains_peering_bit/right_side = 3
|
||||||
8:2/0/terrains_peering_bit/top_side = 3
|
8:2/0/terrains_peering_bit/top_side = 3
|
||||||
|
8:2/0/terrains_peering_bit/top_right_corner = 3
|
||||||
9:2/0 = 0
|
9:2/0 = 0
|
||||||
9:2/0/terrain_set = 0
|
9:2/0/terrain_set = 0
|
||||||
9:2/0/terrain = 3
|
9:2/0/terrain = 3
|
||||||
9:2/0/terrains_peering_bit/right_side = 3
|
9:2/0/terrains_peering_bit/right_side = 3
|
||||||
9:2/0/terrains_peering_bit/left_side = 3
|
9:2/0/terrains_peering_bit/left_side = 3
|
||||||
|
9:2/0/terrains_peering_bit/top_left_corner = 3
|
||||||
9:2/0/terrains_peering_bit/top_side = 3
|
9:2/0/terrains_peering_bit/top_side = 3
|
||||||
|
9:2/0/terrains_peering_bit/top_right_corner = 3
|
||||||
10:2/0 = 0
|
10:2/0 = 0
|
||||||
10:2/0/terrain_set = 0
|
10:2/0/terrain_set = 0
|
||||||
10:2/0/terrain = 3
|
10:2/0/terrain = 3
|
||||||
10:2/0/terrains_peering_bit/left_side = 3
|
10:2/0/terrains_peering_bit/left_side = 3
|
||||||
|
10:2/0/terrains_peering_bit/top_left_corner = 3
|
||||||
10:2/0/terrains_peering_bit/top_side = 3
|
10:2/0/terrains_peering_bit/top_side = 3
|
||||||
11:2/0 = 0
|
11:2/0 = 0
|
||||||
11:2/0/terrain_set = 0
|
11:2/0/terrain_set = 0
|
||||||
@@ -274,7 +338,6 @@ separation = Vector2i(1, 1)
|
|||||||
12:2/0/terrain = 3
|
12:2/0/terrain = 3
|
||||||
12:2/0/terrains_peering_bit/right_side = 3
|
12:2/0/terrains_peering_bit/right_side = 3
|
||||||
12:2/0/terrains_peering_bit/left_side = 3
|
12:2/0/terrains_peering_bit/left_side = 3
|
||||||
12:2/0/terrains_peering_bit/top_side = 3
|
|
||||||
13:2/0 = 0
|
13:2/0 = 0
|
||||||
13:2/0/terrain_set = 0
|
13:2/0/terrain_set = 0
|
||||||
13:2/0/terrain = 3
|
13:2/0/terrain = 3
|
||||||
@@ -823,15 +886,12 @@ separation = Vector2i(1, 1)
|
|||||||
25:14/0 = 0
|
25:14/0 = 0
|
||||||
26:14/0 = 0
|
26:14/0 = 0
|
||||||
0:15/0 = 0
|
0:15/0 = 0
|
||||||
0:15/0/z_index = 1
|
|
||||||
1:15/0 = 0
|
1:15/0 = 0
|
||||||
1:15/0/z_index = 1
|
|
||||||
1:15/0/terrain_set = 0
|
1:15/0/terrain_set = 0
|
||||||
1:15/0/terrains_peering_bit/right_side = 1
|
1:15/0/terrains_peering_bit/right_side = 1
|
||||||
1:15/0/terrains_peering_bit/bottom_side = 1
|
1:15/0/terrains_peering_bit/bottom_side = 1
|
||||||
1:15/0/terrains_peering_bit/left_side = 1
|
1:15/0/terrains_peering_bit/left_side = 1
|
||||||
2:15/0 = 0
|
2:15/0 = 0
|
||||||
2:15/0/z_index = 1
|
|
||||||
3:15/0 = 0
|
3:15/0 = 0
|
||||||
4:15/0 = 0
|
4:15/0 = 0
|
||||||
5:15/0 = 0
|
5:15/0 = 0
|
||||||
@@ -857,9 +917,7 @@ separation = Vector2i(1, 1)
|
|||||||
25:15/0 = 0
|
25:15/0 = 0
|
||||||
26:15/0 = 0
|
26:15/0 = 0
|
||||||
0:16/0 = 0
|
0:16/0 = 0
|
||||||
0:16/0/z_index = 1
|
|
||||||
1:16/0 = 0
|
1:16/0 = 0
|
||||||
1:16/0/z_index = 1
|
|
||||||
1:16/0/y_sort_origin = 1
|
1:16/0/y_sort_origin = 1
|
||||||
1:16/0/terrain_set = 0
|
1:16/0/terrain_set = 0
|
||||||
1:16/0/terrains_peering_bit/right_side = 1
|
1:16/0/terrains_peering_bit/right_side = 1
|
||||||
@@ -867,23 +925,14 @@ separation = Vector2i(1, 1)
|
|||||||
1:16/0/terrains_peering_bit/left_side = 1
|
1:16/0/terrains_peering_bit/left_side = 1
|
||||||
1:16/0/terrains_peering_bit/top_side = 1
|
1:16/0/terrains_peering_bit/top_side = 1
|
||||||
2:16/0 = 0
|
2:16/0 = 0
|
||||||
2:16/0/z_index = 1
|
|
||||||
3:16/0 = 0
|
3:16/0 = 0
|
||||||
3:16/0/z_index = 1
|
|
||||||
4:16/0 = 0
|
4:16/0 = 0
|
||||||
4:16/0/z_index = 1
|
|
||||||
5:16/0 = 0
|
5:16/0 = 0
|
||||||
5:16/0/z_index = 1
|
|
||||||
6:16/0 = 0
|
6:16/0 = 0
|
||||||
6:16/0/z_index = 1
|
|
||||||
7:16/0 = 0
|
7:16/0 = 0
|
||||||
7:16/0/z_index = 1
|
|
||||||
8:16/0 = 0
|
8:16/0 = 0
|
||||||
8:16/0/z_index = 1
|
|
||||||
9:16/0 = 0
|
9:16/0 = 0
|
||||||
9:16/0/z_index = 1
|
|
||||||
10:16/0 = 0
|
10:16/0 = 0
|
||||||
10:16/0/z_index = 1
|
|
||||||
11:16/0 = 0
|
11:16/0 = 0
|
||||||
12:16/0 = 0
|
12:16/0 = 0
|
||||||
13:16/0 = 0
|
13:16/0 = 0
|
||||||
@@ -903,42 +952,32 @@ separation = Vector2i(1, 1)
|
|||||||
0:17/0 = 0
|
0:17/0 = 0
|
||||||
0:17/0/z_index = 1
|
0:17/0/z_index = 1
|
||||||
1:17/0 = 0
|
1:17/0 = 0
|
||||||
1:17/0/z_index = 1
|
|
||||||
1:17/0/terrain_set = 0
|
1:17/0/terrain_set = 0
|
||||||
1:17/0/terrains_peering_bit/right_side = 1
|
1:17/0/terrains_peering_bit/right_side = 1
|
||||||
1:17/0/terrains_peering_bit/left_side = 1
|
1:17/0/terrains_peering_bit/left_side = 1
|
||||||
1:17/0/terrains_peering_bit/top_side = 1
|
1:17/0/terrains_peering_bit/top_side = 1
|
||||||
2:17/0 = 0
|
2:17/0 = 0
|
||||||
2:17/0/z_index = 1
|
|
||||||
2:17/0/terrain_set = 0
|
2:17/0/terrain_set = 0
|
||||||
2:17/0/terrains_peering_bit/right_side = 1
|
2:17/0/terrains_peering_bit/right_side = 1
|
||||||
2:17/0/terrains_peering_bit/bottom_side = 1
|
2:17/0/terrains_peering_bit/bottom_side = 1
|
||||||
2:17/0/terrains_peering_bit/top_side = 1
|
2:17/0/terrains_peering_bit/top_side = 1
|
||||||
3:17/0 = 0
|
3:17/0 = 0
|
||||||
3:17/0/z_index = 1
|
|
||||||
3:17/0/terrain_set = 0
|
3:17/0/terrain_set = 0
|
||||||
3:17/0/terrains_peering_bit/right_side = 1
|
3:17/0/terrains_peering_bit/right_side = 1
|
||||||
3:17/0/terrains_peering_bit/bottom_side = 1
|
3:17/0/terrains_peering_bit/bottom_side = 1
|
||||||
3:17/0/terrains_peering_bit/left_side = 1
|
3:17/0/terrains_peering_bit/left_side = 1
|
||||||
3:17/0/terrains_peering_bit/top_side = 1
|
3:17/0/terrains_peering_bit/top_side = 1
|
||||||
4:17/0 = 0
|
4:17/0 = 0
|
||||||
4:17/0/z_index = 1
|
|
||||||
4:17/0/terrain_set = 0
|
4:17/0/terrain_set = 0
|
||||||
4:17/0/terrains_peering_bit/bottom_side = 1
|
4:17/0/terrains_peering_bit/bottom_side = 1
|
||||||
4:17/0/terrains_peering_bit/left_side = 1
|
4:17/0/terrains_peering_bit/left_side = 1
|
||||||
4:17/0/terrains_peering_bit/top_side = 1
|
4:17/0/terrains_peering_bit/top_side = 1
|
||||||
5:17/0 = 0
|
5:17/0 = 0
|
||||||
5:17/0/z_index = 1
|
|
||||||
6:17/0 = 0
|
6:17/0 = 0
|
||||||
6:17/0/z_index = 1
|
|
||||||
7:17/0 = 0
|
7:17/0 = 0
|
||||||
7:17/0/z_index = 1
|
|
||||||
8:17/0 = 0
|
8:17/0 = 0
|
||||||
8:17/0/z_index = 1
|
|
||||||
9:17/0 = 0
|
9:17/0 = 0
|
||||||
9:17/0/z_index = 1
|
|
||||||
10:17/0 = 0
|
10:17/0 = 0
|
||||||
10:17/0/z_index = 1
|
|
||||||
11:17/0 = 0
|
11:17/0 = 0
|
||||||
12:17/0 = 0
|
12:17/0 = 0
|
||||||
13:17/0 = 0
|
13:17/0 = 0
|
||||||
@@ -968,6 +1007,7 @@ terrain_set_0/terrain_3/name = "Pavement"
|
|||||||
terrain_set_0/terrain_3/color = Color(0.835294, 0.831373, 0.870588, 1)
|
terrain_set_0/terrain_3/color = Color(0.835294, 0.831373, 0.870588, 1)
|
||||||
terrain_set_0/terrain_4/name = "Roof_1"
|
terrain_set_0/terrain_4/name = "Roof_1"
|
||||||
terrain_set_0/terrain_4/color = Color(0.886275, 0.870588, 0.811765, 1)
|
terrain_set_0/terrain_4/color = Color(0.886275, 0.870588, 0.811765, 1)
|
||||||
|
navigation_layer_0/layers = 1
|
||||||
sources/1 = SubResource("TileSetAtlasSource_vqaso")
|
sources/1 = SubResource("TileSetAtlasSource_vqaso")
|
||||||
pattern_0 = SubResource("TileMapPattern_vrbvq")
|
pattern_0 = SubResource("TileMapPattern_vrbvq")
|
||||||
pattern_1 = SubResource("TileMapPattern_07llt")
|
pattern_1 = SubResource("TileMapPattern_07llt")
|
||||||
|
|||||||
36
Scenes/Camera/camera_controller.gd
Normal file
36
Scenes/Camera/camera_controller.gd
Normal file
@@ -0,0 +1,36 @@
|
|||||||
|
extends Node2D
|
||||||
|
|
||||||
|
# To change the zoom
|
||||||
|
@export var grid: Resource
|
||||||
|
|
||||||
|
@export var CameraSpeedMult = 2
|
||||||
|
|
||||||
|
# Called when the node enters the scene tree for the first time.
|
||||||
|
func _ready() -> void:
|
||||||
|
pass # Replace with function body.
|
||||||
|
|
||||||
|
|
||||||
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
func _process(delta: float) -> void:
|
||||||
|
if Input.is_action_pressed("MoveUp"):
|
||||||
|
_moveCamera(Vector2.UP)
|
||||||
|
if Input.is_action_pressed("MoveDown"):
|
||||||
|
_moveCamera(Vector2.DOWN)
|
||||||
|
if Input.is_action_pressed("MoveLeft"):
|
||||||
|
_moveCamera(Vector2.LEFT)
|
||||||
|
if Input.is_action_pressed("MoveRight"):
|
||||||
|
_moveCamera(Vector2.RIGHT)
|
||||||
|
|
||||||
|
if Input.is_action_just_released("ZoomIn"):
|
||||||
|
_zoomCamera(Vector2.ONE)
|
||||||
|
if Input.is_action_just_released("ZoomOut"):
|
||||||
|
_zoomCamera(-Vector2.ONE)
|
||||||
|
|
||||||
|
func _moveCamera(direction: Vector2):
|
||||||
|
position += direction * CameraSpeedMult
|
||||||
|
grid.setCameraPosition($SmartCamera2D.position)
|
||||||
|
grid.setScreenCenter($SmartCamera2D.get_screen_center_position())
|
||||||
|
|
||||||
|
func _zoomCamera(direction: Vector2):
|
||||||
|
$SmartCamera2D.zoom += direction
|
||||||
|
grid.setCameraZoom($SmartCamera2D.zoom)
|
||||||
23
Scenes/Camera/camera_controller.tscn
Normal file
23
Scenes/Camera/camera_controller.tscn
Normal file
@@ -0,0 +1,23 @@
|
|||||||
|
[gd_scene load_steps=4 format=3 uid="uid://bfvijh611aggp"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://brublmhrsdc7l" path="res://Scenes/Camera/camera_controller.gd" id="1_ig7ij"]
|
||||||
|
[ext_resource type="Script" uid="uid://xrddv2epi3ty" path="res://addons/smartcamera2D/SmartCamera2D.gd" id="2_du7i2"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://bq6ud1dmn8fds" path="res://addons/smartcamera2D/Camera2D.svg" id="3_bg4ca"]
|
||||||
|
|
||||||
|
[node name="CameraController" type="Node2D"]
|
||||||
|
script = ExtResource("1_ig7ij")
|
||||||
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
|
[node name="SmartCamera2D" type="Camera2D" parent="."]
|
||||||
|
limit_left = 0
|
||||||
|
limit_top = 0
|
||||||
|
limit_right = 800
|
||||||
|
limit_bottom = 480
|
||||||
|
limit_smoothed = true
|
||||||
|
position_smoothing_enabled = true
|
||||||
|
script = ExtResource("2_du7i2")
|
||||||
|
target = NodePath("..")
|
||||||
|
metadata/_custom_type_script = "uid://xrddv2epi3ty"
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||||
|
texture = ExtResource("3_bg4ca")
|
||||||
@@ -1,17 +0,0 @@
|
|||||||
extends Node2D
|
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
|
||||||
func _ready() -> void:
|
|
||||||
pass # Replace with function body.
|
|
||||||
|
|
||||||
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
||||||
func _process(delta: float) -> void:
|
|
||||||
if Input.is_action_pressed("MoveUp"):
|
|
||||||
global_position += Vector2.UP * 2
|
|
||||||
if Input.is_action_pressed("MoveDown"):
|
|
||||||
global_position += Vector2.DOWN * 2
|
|
||||||
if Input.is_action_pressed("MoveLeft"):
|
|
||||||
global_position += Vector2.LEFT * 2
|
|
||||||
if Input.is_action_pressed("MoveRight"):
|
|
||||||
global_position += Vector2.RIGHT * 2
|
|
||||||
82
Scenes/Main/cursor.gd
Normal file
82
Scenes/Main/cursor.gd
Normal file
@@ -0,0 +1,82 @@
|
|||||||
|
## Player-controlled cursor. Allows them to navigate the game grid, select units, and move them.
|
||||||
|
## Supports both keyboard and mouse (or touch) input.
|
||||||
|
@tool
|
||||||
|
class_name Cursor
|
||||||
|
extends Node2D
|
||||||
|
|
||||||
|
## Emitted when clicking on the currently hovered cell or when pressing "ui_accept".
|
||||||
|
signal accept_pressed(cell)
|
||||||
|
## Emitted when the cursor moved to a new cell.
|
||||||
|
signal moved(new_cell)
|
||||||
|
|
||||||
|
## Grid resource, giving the node access to the grid size, and more.
|
||||||
|
@export var grid: Resource
|
||||||
|
## Time before the cursor can move again in seconds.
|
||||||
|
@export var ui_cooldown := 0.1
|
||||||
|
|
||||||
|
## Coordinates of the current cell the cursor is hovering.
|
||||||
|
var cell := Vector2.ZERO:
|
||||||
|
set(value):
|
||||||
|
print("Setting cell to: ", value)
|
||||||
|
# We first clamp the cell coordinates and ensure that we aren't
|
||||||
|
# trying to move outside the grid boundaries
|
||||||
|
var new_cell: Vector2 = grid.clamp(value)
|
||||||
|
print("New cell: ", new_cell)
|
||||||
|
if new_cell.is_equal_approx(cell):
|
||||||
|
return
|
||||||
|
|
||||||
|
cell = new_cell
|
||||||
|
print("Cell is ", cell)
|
||||||
|
# If we move to a new cell, we update the cursor's position, emit
|
||||||
|
# a signal, and start the cooldown timer that will limit the rate
|
||||||
|
# at which the cursor moves when we keep the direction key held
|
||||||
|
# down
|
||||||
|
# global_position = grid.calculateMapPosition(cell)
|
||||||
|
global_position = GroundLayer.map_to_local(cell)
|
||||||
|
print("Position is ", position)
|
||||||
|
emit_signal("moved", cell)
|
||||||
|
_timer.start()
|
||||||
|
|
||||||
|
@onready var _timer: Timer = $Timer
|
||||||
|
|
||||||
|
@onready var Map: Node = $"../../Map"
|
||||||
|
@onready var GroundLayer: TileMapLayer = $"../../Map/Ground"
|
||||||
|
|
||||||
|
func _ready() -> void:
|
||||||
|
# Map = get_parent().get_parent().get_node("Map")
|
||||||
|
# GroundLayer = Map.get_node("Ground")
|
||||||
|
#
|
||||||
|
_timer.wait_time = ui_cooldown
|
||||||
|
#position = grid.calculateMapPosition(cell)
|
||||||
|
position = GroundLayer.map_to_local(cell)
|
||||||
|
|
||||||
|
|
||||||
|
func _unhandled_input(event: InputEvent) -> void:
|
||||||
|
# Navigating cells with the mouse.
|
||||||
|
if event is InputEventMouseMotion:
|
||||||
|
cell = grid.calculateGridCoordinates(event.position)
|
||||||
|
# Trying to select something in a cell.
|
||||||
|
elif event.is_action_pressed("Select") or event.is_action_pressed("ui_accept"):
|
||||||
|
emit_signal("accept_pressed", cell)
|
||||||
|
get_viewport().set_input_as_handled()
|
||||||
|
|
||||||
|
var should_move := event.is_pressed()
|
||||||
|
if event.is_echo():
|
||||||
|
should_move = should_move and _timer.is_stopped()
|
||||||
|
|
||||||
|
if not should_move:
|
||||||
|
return
|
||||||
|
|
||||||
|
# Moves the cursor by one grid cell.
|
||||||
|
if event.is_action("ui_right"):
|
||||||
|
cell += Vector2.RIGHT
|
||||||
|
elif event.is_action("ui_up"):
|
||||||
|
cell += Vector2.UP
|
||||||
|
elif event.is_action("ui_left"):
|
||||||
|
cell += Vector2.LEFT
|
||||||
|
elif event.is_action("ui_down"):
|
||||||
|
cell += Vector2.DOWN
|
||||||
|
|
||||||
|
|
||||||
|
func _draw() -> void:
|
||||||
|
draw_rect(Rect2(-grid.cellSize / 2, grid.cellSize), Color.ALICE_BLUE, false, 2.0)
|
||||||
1
Scenes/Main/cursor.gd.uid
Normal file
1
Scenes/Main/cursor.gd.uid
Normal file
@@ -0,0 +1 @@
|
|||||||
|
uid://cidjtc27oj1gn
|
||||||
142
Scenes/Main/game_board.gd
Normal file
142
Scenes/Main/game_board.gd
Normal file
@@ -0,0 +1,142 @@
|
|||||||
|
## Represents and manages the game board. Stores references to entities that are in each cell and
|
||||||
|
## tells whether cells are occupied or not.
|
||||||
|
## Units can only move around the grid one at a time.
|
||||||
|
class_name GameBoard
|
||||||
|
extends Node2D
|
||||||
|
|
||||||
|
const DIRECTIONS = [Vector2.LEFT, Vector2.RIGHT, Vector2.UP, Vector2.DOWN]
|
||||||
|
|
||||||
|
## Resource of type Grid.
|
||||||
|
@export var grid: Resource
|
||||||
|
|
||||||
|
## Mapping of coordinates of a cell to a reference to the unit it contains.
|
||||||
|
var _units := {}
|
||||||
|
var _active_unit: Unit
|
||||||
|
var _walkable_cells := []
|
||||||
|
|
||||||
|
#@onready var _unit_overlay: UnitOverlay = $UnitOverlay
|
||||||
|
#@onready var _unit_path: UnitPath = $UnitPath
|
||||||
|
|
||||||
|
|
||||||
|
func _ready() -> void:
|
||||||
|
_reinitialize()
|
||||||
|
|
||||||
|
|
||||||
|
func _unhandled_input(event: InputEvent) -> void:
|
||||||
|
if _active_unit and event.is_action_pressed("ui_cancel"):
|
||||||
|
_deselect_active_unit()
|
||||||
|
_clear_active_unit()
|
||||||
|
|
||||||
|
|
||||||
|
func _get_configuration_warning() -> String:
|
||||||
|
var warning := ""
|
||||||
|
if not grid:
|
||||||
|
warning = "You need a Grid resource for this node to work."
|
||||||
|
return warning
|
||||||
|
|
||||||
|
|
||||||
|
## Returns `true` if the cell is occupied by a unit.
|
||||||
|
func is_occupied(cell: Vector2) -> bool:
|
||||||
|
return _units.has(cell)
|
||||||
|
|
||||||
|
|
||||||
|
## Returns an array of cells a given unit can walk using the flood fill algorithm.
|
||||||
|
func get_walkable_cells(unit: Unit) -> Array:
|
||||||
|
return _flood_fill(unit.cell, unit.move_range)
|
||||||
|
|
||||||
|
|
||||||
|
## Clears, and refills the `_units` dictionary with game objects that are on the board.
|
||||||
|
func _reinitialize() -> void:
|
||||||
|
_units.clear()
|
||||||
|
|
||||||
|
for child in get_children():
|
||||||
|
var unit := child as Unit
|
||||||
|
if not unit:
|
||||||
|
continue
|
||||||
|
_units[unit.cell] = unit
|
||||||
|
|
||||||
|
|
||||||
|
## Returns an array with all the coordinates of walkable cells based on the `max_distance`.
|
||||||
|
func _flood_fill(cell: Vector2, max_distance: int) -> Array:
|
||||||
|
var array := []
|
||||||
|
var stack := [cell]
|
||||||
|
while not stack.size() == 0:
|
||||||
|
var current = stack.pop_back()
|
||||||
|
if not grid.is_within_bounds(current):
|
||||||
|
continue
|
||||||
|
if current in array:
|
||||||
|
continue
|
||||||
|
|
||||||
|
var difference: Vector2 = (current - cell).abs()
|
||||||
|
var distance := int(difference.x + difference.y)
|
||||||
|
if distance > max_distance:
|
||||||
|
continue
|
||||||
|
|
||||||
|
array.append(current)
|
||||||
|
for direction in DIRECTIONS:
|
||||||
|
var coordinates: Vector2 = current + direction
|
||||||
|
if is_occupied(coordinates):
|
||||||
|
continue
|
||||||
|
if coordinates in array:
|
||||||
|
continue
|
||||||
|
# Minor optimization: If this neighbor is already queued
|
||||||
|
# to be checked, we don't need to queue it again
|
||||||
|
if coordinates in stack:
|
||||||
|
continue
|
||||||
|
|
||||||
|
stack.append(coordinates)
|
||||||
|
return array
|
||||||
|
|
||||||
|
|
||||||
|
## Updates the _units dictionary with the target position for the unit and asks the _active_unit to walk to it.
|
||||||
|
func _move_active_unit(new_cell: Vector2) -> void:
|
||||||
|
if is_occupied(new_cell) or not new_cell in _walkable_cells:
|
||||||
|
return
|
||||||
|
# warning-ignore:return_value_discarded
|
||||||
|
_units.erase(_active_unit.cell)
|
||||||
|
_units[new_cell] = _active_unit
|
||||||
|
_deselect_active_unit()
|
||||||
|
# _active_unit.walk_along(_unit_path.current_path)
|
||||||
|
await _active_unit.walk_finished
|
||||||
|
_clear_active_unit()
|
||||||
|
|
||||||
|
|
||||||
|
## Selects the unit in the `cell` if there's one there.
|
||||||
|
## Sets it as the `_active_unit` and draws its walkable cells and interactive move path.
|
||||||
|
func _select_unit(cell: Vector2) -> void:
|
||||||
|
if not _units.has(cell):
|
||||||
|
return
|
||||||
|
|
||||||
|
_active_unit = _units[cell]
|
||||||
|
_active_unit.is_selected = true
|
||||||
|
_walkable_cells = get_walkable_cells(_active_unit)
|
||||||
|
# _unit_overlay.draw(_walkable_cells)
|
||||||
|
# _unit_path.initialize(_walkable_cells)
|
||||||
|
|
||||||
|
|
||||||
|
## Deselects the active unit, clearing the cells overlay and interactive path drawing.
|
||||||
|
func _deselect_active_unit() -> void:
|
||||||
|
_active_unit.is_selected = false
|
||||||
|
# _unit_overlay.clear()
|
||||||
|
# _unit_path.stop()
|
||||||
|
|
||||||
|
|
||||||
|
## Clears the reference to the _active_unit and the corresponding walkable cells.
|
||||||
|
func _clear_active_unit() -> void:
|
||||||
|
_active_unit = null
|
||||||
|
_walkable_cells.clear()
|
||||||
|
|
||||||
|
|
||||||
|
## Selects or moves a unit based on where the cursor is.
|
||||||
|
func _on_Cursor_accept_pressed(cell: Vector2) -> void:
|
||||||
|
if not _active_unit:
|
||||||
|
_select_unit(cell)
|
||||||
|
elif _active_unit.is_selected:
|
||||||
|
_move_active_unit(cell)
|
||||||
|
|
||||||
|
|
||||||
|
## Updates the interactive path's drawing if there's an active and selected unit.
|
||||||
|
func _on_Cursor_moved(new_cell: Vector2) -> void:
|
||||||
|
# if _active_unit and _active_unit.is_selected:
|
||||||
|
# _unit_path.draw(_active_unit.cell, new_cell)
|
||||||
|
pass
|
||||||
1
Scenes/Main/game_board.gd.uid
Normal file
1
Scenes/Main/game_board.gd.uid
Normal file
@@ -0,0 +1 @@
|
|||||||
|
uid://14cwbxcvt5dx
|
||||||
16
Scenes/Main/grid_debug.gd
Normal file
16
Scenes/Main/grid_debug.gd
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
extends Node2D
|
||||||
|
|
||||||
|
@export var grid: Resource
|
||||||
|
|
||||||
|
func _drawO():
|
||||||
|
var gridSize = grid.size
|
||||||
|
var cellSize = grid.cellSize
|
||||||
|
|
||||||
|
var rectSize: Vector2 = Vector2(float(cellSize), float(cellSize))
|
||||||
|
var rectPos: Vector2 = Vector2.ZERO
|
||||||
|
|
||||||
|
for x in range(gridSize.x):
|
||||||
|
for y in range(gridSize.y):
|
||||||
|
rectPos = Vector2(x, y)
|
||||||
|
var cellRect := Rect2(rectPos, rectSize)
|
||||||
|
draw_rect(cellRect, Color.ALICE_BLUE, false, 2.0)
|
||||||
1
Scenes/Main/grid_debug.gd.uid
Normal file
1
Scenes/Main/grid_debug.gd.uid
Normal file
@@ -0,0 +1 @@
|
|||||||
|
uid://dukn3yshfepum
|
||||||
@@ -1,18 +1,65 @@
|
|||||||
extends Node
|
extends Node
|
||||||
|
|
||||||
|
@export var grid: Resource
|
||||||
|
|
||||||
@onready var _Map: Node = $Map
|
@onready var _Map: Node = $Map
|
||||||
#@onready var _Player = $Player
|
@onready var _Camera = $CameraController
|
||||||
#@onready var _Camera = $WorldCamera
|
|
||||||
|
|
||||||
@export var mapSize: int = 15
|
# Units
|
||||||
|
var _UnitScene = preload("res://Scenes/Unit/unit.tscn")
|
||||||
|
var _Units: Array[Unit] = []
|
||||||
|
|
||||||
|
# MovingMarker
|
||||||
|
var _MovingMarkerScene = preload("res://Scenes/Unit/marker.tscn")
|
||||||
|
var _MovingMarker: Node2D = _MovingMarkerScene.instantiate()
|
||||||
|
#@export var mapSize: int = 15
|
||||||
|
|
||||||
|
@onready var UnitCamera: SmartCamera2D = $SmartCamera2D
|
||||||
|
|
||||||
|
@onready var GroundLayer: TileMapLayer = $Map/Ground
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
# Called when the node enters the scene tree for the first time.
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
var thread: Thread = Thread.new()
|
# add_child(_MovingMarker)
|
||||||
thread.start(func(): _Map.generate_map(mapSize))
|
# _MovingMarker.hide()
|
||||||
thread.wait_to_finish()
|
#
|
||||||
|
# create unit at local position (50, 50) => eg mouse position
|
||||||
|
_createUnit(GroundLayer.local_to_map(Vector2i(50, 50)))
|
||||||
|
# create unit at map position (50, 50) => tile x = 50, y = 50 in the map
|
||||||
|
_createUnit(GroundLayer.map_to_local(Vector2i(50,50)))
|
||||||
|
|
||||||
|
for unit in _Units:
|
||||||
|
add_child(unit)
|
||||||
|
|
||||||
|
# $CameraController.position = get_viewport().get_camera_2d().get_screen_center_position()
|
||||||
|
var firstUnit: Node2D = _Units[0]
|
||||||
|
# if firstUnit.is_node_ready():
|
||||||
|
# UnitCamera.target = _Units[0].get_path_to(get_parent())
|
||||||
|
# UnitCamera.target_node = _Units[0]
|
||||||
|
|
||||||
|
pass
|
||||||
|
|
||||||
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
func _process(delta: float) -> void:
|
func _process(delta: float) -> void:
|
||||||
pass
|
pass
|
||||||
|
|
||||||
|
func _createUnit(pos: Vector2i):
|
||||||
|
var newUnit = _UnitScene.instantiate()
|
||||||
|
newUnit.set("_spawnPosition", pos)
|
||||||
|
_Units.append(newUnit as Unit)
|
||||||
|
|
||||||
|
func _input(event: InputEvent) -> void:
|
||||||
|
if event.is_action_pressed("SetMarker"):
|
||||||
|
print("Action is SetMarker")
|
||||||
|
# _MovingMarker.global_position = _getMousePosition(event).position
|
||||||
|
_MovingMarker.position = GroundLayer.local_to_map(event.position)
|
||||||
|
_MovingMarker.show()
|
||||||
|
|
||||||
|
|
||||||
|
func _getScreenCenter():
|
||||||
|
return get_viewport().get_camera_2d().get_screen_center_position()
|
||||||
|
|
||||||
|
|
||||||
|
func _getMousePosition(event: InputEvent):
|
||||||
|
return get_viewport().get_camera_2d().make_input_local(event)
|
||||||
|
|||||||
@@ -1,27 +1,48 @@
|
|||||||
[gd_scene load_steps=6 format=3 uid="uid://d05j5yuhlsxp0"]
|
[gd_scene load_steps=10 format=3 uid="uid://d05j5yuhlsxp0"]
|
||||||
|
|
||||||
[ext_resource type="PackedScene" uid="uid://cywuuce71rmgb" path="res://Scenes/Map/map.tscn" id="1_1r6ip"]
|
[ext_resource type="PackedScene" uid="uid://cywuuce71rmgb" path="res://Scenes/Map/map.tscn" id="1_1r6ip"]
|
||||||
[ext_resource type="Script" uid="uid://btdvxp8ckmeb3" path="res://Scenes/Main/main.gd" id="1_qw60k"]
|
[ext_resource type="Script" uid="uid://btdvxp8ckmeb3" path="res://Scenes/Main/main.gd" id="1_qw60k"]
|
||||||
[ext_resource type="Script" uid="uid://brublmhrsdc7l" path="res://Scenes/Main/camera_controller.gd" id="3_p6jpk"]
|
[ext_resource type="Script" uid="uid://14cwbxcvt5dx" path="res://Scenes/Main/game_board.gd" id="4_5yls4"]
|
||||||
[ext_resource type="Script" uid="uid://xrddv2epi3ty" path="res://addons/smartcamera2D/SmartCamera2D.gd" id="3_qw60k"]
|
[ext_resource type="Resource" uid="uid://bpf7mj7w5kftq" path="res://Resource/Grid.tres" id="5_p6jpk"]
|
||||||
[ext_resource type="Texture2D" uid="uid://bq6ud1dmn8fds" path="res://addons/smartcamera2D/Camera2D.svg" id="5_2a143"]
|
[ext_resource type="Script" uid="uid://dukn3yshfepum" path="res://Scenes/Main/grid_debug.gd" id="5_y3v7k"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://b1d6lktijxy3s" path="res://Scenes/Unit/move/unit.tscn" id="6_2a143"]
|
||||||
|
[ext_resource type="Script" uid="uid://cidjtc27oj1gn" path="res://Scenes/Main/cursor.gd" id="7_y3v7k"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://bckknh8k5fh1s" path="res://Graphics/TileMaps/kenney_rpgUrbanKit/Tiles/tile_0448.png" id="8_hryqi"]
|
||||||
|
|
||||||
|
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_y3v7k"]
|
||||||
|
|
||||||
[node name="Main" type="Node"]
|
[node name="Main" type="Node"]
|
||||||
script = ExtResource("1_qw60k")
|
script = ExtResource("1_qw60k")
|
||||||
mapSize = 100
|
grid = ExtResource("5_p6jpk")
|
||||||
|
|
||||||
[node name="Map" parent="." instance=ExtResource("1_1r6ip")]
|
[node name="Map" parent="." instance=ExtResource("1_1r6ip")]
|
||||||
|
|
||||||
[node name="CameraController" type="Node2D" parent="."]
|
[node name="GameBoard" type="Node2D" parent="."]
|
||||||
script = ExtResource("3_p6jpk")
|
script = ExtResource("4_5yls4")
|
||||||
metadata/_edit_group_ = true
|
grid = ExtResource("5_p6jpk")
|
||||||
|
|
||||||
[node name="SmartCamera2D" type="Camera2D" parent="CameraController"]
|
[node name="GridDebug" type="Node2D" parent="GameBoard"]
|
||||||
script = ExtResource("3_qw60k")
|
script = ExtResource("5_y3v7k")
|
||||||
target = NodePath("..")
|
grid = ExtResource("5_p6jpk")
|
||||||
metadata/_custom_type_script = "uid://xrddv2epi3ty"
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="CameraController"]
|
[node name="Unit" parent="GameBoard" instance=ExtResource("6_2a143")]
|
||||||
texture = ExtResource("5_2a143")
|
visible = false
|
||||||
|
position = Vector2(400, 224)
|
||||||
|
grid = ExtResource("5_p6jpk")
|
||||||
|
|
||||||
[editable path="Map"]
|
[node name="Cursor" type="Node2D" parent="GameBoard"]
|
||||||
|
position = Vector2(8, 8)
|
||||||
|
script = ExtResource("7_y3v7k")
|
||||||
|
grid = ExtResource("5_p6jpk")
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="GameBoard/Cursor"]
|
||||||
|
position = Vector2(10, -10)
|
||||||
|
texture = ExtResource("8_hryqi")
|
||||||
|
|
||||||
|
[node name="Timer" type="Timer" parent="GameBoard/Cursor"]
|
||||||
|
wait_time = 0.1
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||||
|
position = Vector2(50, 50)
|
||||||
|
scale = Vector2(2, 2)
|
||||||
|
texture = SubResource("PlaceholderTexture2D_y3v7k")
|
||||||
|
|||||||
18
Scenes/Main/main_old.gd
Normal file
18
Scenes/Main/main_old.gd
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
extends Node
|
||||||
|
|
||||||
|
@onready var _Map: Node = $Map
|
||||||
|
#@onready var _Player = $Player
|
||||||
|
#@onready var _Camera = $WorldCamera
|
||||||
|
|
||||||
|
@export var mapSize: int = 15
|
||||||
|
|
||||||
|
|
||||||
|
# Called when the node enters the scene tree for the first time.
|
||||||
|
func _ready() -> void:
|
||||||
|
var thread: Thread = Thread.new()
|
||||||
|
thread.start(func(): _Map.generate_map(mapSize))
|
||||||
|
thread.wait_to_finish()
|
||||||
|
|
||||||
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
func _process(delta: float) -> void:
|
||||||
|
pass
|
||||||
1
Scenes/Main/main_old.gd.uid
Normal file
1
Scenes/Main/main_old.gd.uid
Normal file
@@ -0,0 +1 @@
|
|||||||
|
uid://c2kiqy4eqhpoi
|
||||||
File diff suppressed because one or more lines are too long
18
Scenes/Unit/marker.tscn
Normal file
18
Scenes/Unit/marker.tscn
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
[gd_scene load_steps=3 format=3 uid="uid://bhcenjcsstaaf"]
|
||||||
|
|
||||||
|
[ext_resource type="Texture2D" uid="uid://cxtkb8rqq0j6r" path="res://Graphics/TileMaps/kenney_rpgUrbanKit/Tiles/tile_0407.png" id="1_y5thb"]
|
||||||
|
|
||||||
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_4a8kw"]
|
||||||
|
size = Vector2(16, 16)
|
||||||
|
|
||||||
|
[node name="Marker" type="Node2D"]
|
||||||
|
top_level = true
|
||||||
|
z_index = 20
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||||
|
texture = ExtResource("1_y5thb")
|
||||||
|
|
||||||
|
[node name="Area2D" type="Area2D" parent="."]
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
||||||
|
shape = SubResource("RectangleShape2D_4a8kw")
|
||||||
87
Scenes/Unit/move/unit.tscn
Normal file
87
Scenes/Unit/move/unit.tscn
Normal file
@@ -0,0 +1,87 @@
|
|||||||
|
[gd_scene load_steps=11 format=3 uid="uid://b1d6lktijxy3s"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://c8ocnhejcdc77" path="res://unit.gd" id="1_astap"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://cgvyfsuri6vmx" path="res://Graphics/TileMaps/kenney_rpgUrbanKit/Tilemap/tilemap.png" id="2_fhoaw"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dlaevn54qcvej" path="res://Graphics/TileMaps/kenney_rpgUrbanKit/Tiles/tile_0267.png" id="3_fhoaw"]
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_4o1a4"]
|
||||||
|
atlas = ExtResource("2_fhoaw")
|
||||||
|
region = Rect2(408, 51, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_hn0wa"]
|
||||||
|
atlas = ExtResource("2_fhoaw")
|
||||||
|
region = Rect2(408, 68, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_jt11o"]
|
||||||
|
atlas = ExtResource("2_fhoaw")
|
||||||
|
region = Rect2(408, 85, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_e33ge"]
|
||||||
|
atlas = ExtResource("2_fhoaw")
|
||||||
|
region = Rect2(408, 68, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_px3ay"]
|
||||||
|
atlas = ExtResource("2_fhoaw")
|
||||||
|
region = Rect2(408, 85, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_6ceyn"]
|
||||||
|
atlas = ExtResource("2_fhoaw")
|
||||||
|
region = Rect2(34, 255, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="SpriteFrames" id="SpriteFrames_lgeeq"]
|
||||||
|
animations = [{
|
||||||
|
"frames": [],
|
||||||
|
"loop": true,
|
||||||
|
"name": &"default",
|
||||||
|
"speed": 5.0
|
||||||
|
}, {
|
||||||
|
"frames": [{
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_4o1a4")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_hn0wa")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_jt11o")
|
||||||
|
}],
|
||||||
|
"loop": true,
|
||||||
|
"name": &"down",
|
||||||
|
"speed": 5.0
|
||||||
|
}, {
|
||||||
|
"frames": [{
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_e33ge")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_px3ay")
|
||||||
|
}],
|
||||||
|
"loop": true,
|
||||||
|
"name": &"idle",
|
||||||
|
"speed": 5.0
|
||||||
|
}, {
|
||||||
|
"frames": [{
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_6ceyn")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": null
|
||||||
|
}],
|
||||||
|
"loop": true,
|
||||||
|
"name": &"selected",
|
||||||
|
"speed": 5.0
|
||||||
|
}]
|
||||||
|
|
||||||
|
[node name="Unit" type="Path2D"]
|
||||||
|
script = ExtResource("1_astap")
|
||||||
|
|
||||||
|
[node name="PathFollow2D" type="PathFollow2D" parent="."]
|
||||||
|
rotates = false
|
||||||
|
|
||||||
|
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="PathFollow2D"]
|
||||||
|
visible = false
|
||||||
|
sprite_frames = SubResource("SpriteFrames_lgeeq")
|
||||||
|
animation = &"down"
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="PathFollow2D"]
|
||||||
|
texture = ExtResource("3_fhoaw")
|
||||||
91
Scenes/Unit/unit.gd
Normal file
91
Scenes/Unit/unit.gd
Normal file
@@ -0,0 +1,91 @@
|
|||||||
|
extends Node2D
|
||||||
|
|
||||||
|
class_name Unit
|
||||||
|
|
||||||
|
signal walk_finished
|
||||||
|
|
||||||
|
@export var grid: Resource
|
||||||
|
|
||||||
|
var _spawnPosition: Vector2
|
||||||
|
|
||||||
|
@onready var _readyToSelectMarker: Sprite2D = $ReadyToSelectMarker
|
||||||
|
@onready var _selectedMarker: Sprite2D = $SelectedMarker
|
||||||
|
|
||||||
|
var _readyToSelect: bool = false
|
||||||
|
|
||||||
|
var isSelected := false:
|
||||||
|
set(value):
|
||||||
|
isSelected = value
|
||||||
|
if isSelected: _selectUnit()
|
||||||
|
else: _deselectUnit()
|
||||||
|
|
||||||
|
var TargetPosition: Vector2
|
||||||
|
var _isMoving := false:
|
||||||
|
set(value):
|
||||||
|
_isMoving = value
|
||||||
|
set_process(_isMoving)
|
||||||
|
|
||||||
|
## Unit Data
|
||||||
|
### Distance in cells
|
||||||
|
@export var moveRange := 6
|
||||||
|
### Speed along the path
|
||||||
|
@export var moveSpeed := 600.0
|
||||||
|
|
||||||
|
# Coordinates of the current cell the cursor moved to
|
||||||
|
var cell := Vector2.ZERO:
|
||||||
|
set(value):
|
||||||
|
# When changing the cell's value, we don't want to allow coordinates outside the grid.
|
||||||
|
cell = grid.clamp(value)
|
||||||
|
@onready var _path: Path2D = $Path2D
|
||||||
|
@onready var _pathFollow: PathFollow2D = $Path2D/PathFollow2D
|
||||||
|
# Called when the node enters the scene tree for the first time.
|
||||||
|
func _ready() -> void:
|
||||||
|
# Spawning
|
||||||
|
global_position = _spawnPosition
|
||||||
|
_readyToSelectMarker.hide()
|
||||||
|
_selectedMarker.hide()
|
||||||
|
|
||||||
|
# Pathing and Grid
|
||||||
|
set_process(false)
|
||||||
|
_pathFollow.rotates = false
|
||||||
|
|
||||||
|
cell = grid.calculateGridCoordinates(position)
|
||||||
|
position = grid.calculateMapPosition(cell)
|
||||||
|
|
||||||
|
# We create the curve resource here because creating it in the editor prevents
|
||||||
|
# us from moving the unit.
|
||||||
|
if not Engine.is_editor_hint():
|
||||||
|
_path.curve = Curve2D.new()
|
||||||
|
|
||||||
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
func _process(delta: float) -> void:
|
||||||
|
pass
|
||||||
|
|
||||||
|
func _input(event: InputEvent):
|
||||||
|
if event.is_action_pressed("Select"):
|
||||||
|
print_debug("Action is Select")
|
||||||
|
|
||||||
|
# We combine it with the fact that it is already marked (@see _markUnit)
|
||||||
|
if _readyToSelect: isSelected = true
|
||||||
|
else: isSelected = false
|
||||||
|
|
||||||
|
func _selectUnit():
|
||||||
|
_selectedMarker.show()
|
||||||
|
|
||||||
|
func _deselectUnit():
|
||||||
|
_selectedMarker.hide()
|
||||||
|
|
||||||
|
func _gets_selected(viewport: Node, event: InputEvent, shape_index: int):
|
||||||
|
if event.is_action_pressed("Select") and event.position == position:
|
||||||
|
_selectUnit()
|
||||||
|
|
||||||
|
func _markUnit():
|
||||||
|
_readyToSelect = true
|
||||||
|
_readyToSelectMarker.show()
|
||||||
|
|
||||||
|
func _unMarkUnit():
|
||||||
|
_readyToSelect = false
|
||||||
|
_readyToSelectMarker.hide()
|
||||||
|
|
||||||
|
func moveToTarget():
|
||||||
|
pass
|
||||||
1
Scenes/Unit/unit.gd.uid
Normal file
1
Scenes/Unit/unit.gd.uid
Normal file
@@ -0,0 +1 @@
|
|||||||
|
uid://dpu6c0bpm0dvl
|
||||||
663
Scenes/Unit/unit.tscn
Normal file
663
Scenes/Unit/unit.tscn
Normal file
@@ -0,0 +1,663 @@
|
|||||||
|
[gd_scene load_steps=93 format=3 uid="uid://dy7rltpxyqyw7"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://dpu6c0bpm0dvl" path="res://Scenes/Unit/unit.gd" id="1_15sed"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://cgvyfsuri6vmx" path="res://Graphics/TileMaps/kenney_rpgUrbanKit/Tilemap/tilemap.png" id="1_hgpyh"]
|
||||||
|
[ext_resource type="Resource" uid="uid://bpf7mj7w5kftq" path="res://Resource/Grid.tres" id="2_jbdwb"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://bprproedmlhtr" path="res://Graphics/TileMaps/kenney_rpgUrbanKit/Tiles/tile_0168.png" id="3_ladk0"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://b7ra2w7rdeqij" path="res://Graphics/TileMaps/kenney_rpgUrbanKit/Tiles/tile_0169.png" id="4_iuf4a"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://cxtkb8rqq0j6r" path="res://Graphics/TileMaps/kenney_rpgUrbanKit/Tiles/tile_0407.png" id="5_ulevp"]
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_15sed"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(391, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_ladk0"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(408, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_iuf4a"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(425, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_ulevp"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(442, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_jbdwb"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(391, 17, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_kakeo"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(408, 17, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_2itl1"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(425, 17, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_uodik"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(425, 34, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_w60h1"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(442, 34, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_q5c6k"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(442, 17, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_y2hb5"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(408, 34, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_5vvm1"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(391, 34, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_0merg"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(391, 51, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_jahmd"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(408, 51, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_jtnns"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(425, 51, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_qcj6w"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(442, 51, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_pdgau"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(442, 68, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_1k30j"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(425, 68, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_qmqog"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(408, 68, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_prs0y"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(391, 68, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_qv1on"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(391, 85, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_0ov37"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(408, 85, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_m1pfp"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(425, 85, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_1jb5b"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(442, 85, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_iyq01"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(442, 102, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_qpfpn"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(425, 102, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_6evyw"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(408, 102, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_cuap2"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(391, 102, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_b4c2f"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(391, 119, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_dvpvl"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(408, 119, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_gf8c1"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(425, 119, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_pbs5w"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(442, 119, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_7t4o5"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(442, 136, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_1lkcx"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(425, 136, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_6fub5"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(408, 136, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_3wg47"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(391, 136, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_l0rrp"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(391, 153, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_skhnf"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(391, 170, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_alkvx"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(408, 170, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_o5opq"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(425, 170, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_2rcer"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(442, 170, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_bv4qt"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(442, 153, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_0amuh"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(425, 153, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_fd0xu"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(408, 153, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_pkh51"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(408, 187, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_5srdt"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(391, 187, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_caihi"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(425, 187, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_h1ku1"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(442, 187, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_i4ovk"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(442, 204, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_yqh1o"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(425, 204, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_xpvdx"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(408, 204, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_y2dgk"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(391, 204, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_4cp2e"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(391, 221, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_gkacr"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(408, 221, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_8bkpn"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(425, 221, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_geh57"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(442, 221, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_vhmln"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(442, 238, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_phgsf"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(425, 238, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_8c8dd"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(408, 238, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_567f6"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(391, 238, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_sh42c"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(391, 255, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_qrrk2"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(391, 272, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_jpfxb"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(408, 272, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_ltdu6"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(425, 255, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_rpj10"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(442, 255, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_bw0qi"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(408, 255, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_shyl4"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(425, 272, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_v5ygc"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(442, 272, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_ft25m"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(442, 289, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_uijqx"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(425, 289, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_kbxvt"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(408, 289, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_sy06n"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(391, 289, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_v64vj"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(408, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_hog1p"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(408, 17, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_5yx1v"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(408, 34, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_gt2o7"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(391, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_k11yt"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(391, 17, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_lwxxd"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(391, 34, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_df2x8"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(442, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_243qs"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(442, 17, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_d7bi7"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(442, 34, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_4yov4"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(425, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_o1svm"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(425, 17, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_jnhj3"]
|
||||||
|
atlas = ExtResource("1_hgpyh")
|
||||||
|
region = Rect2(425, 34, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="SpriteFrames" id="SpriteFrames_7f253"]
|
||||||
|
animations = [{
|
||||||
|
"frames": [{
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_15sed")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_ladk0")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_iuf4a")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_ulevp")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_jbdwb")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_kakeo")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_2itl1")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_uodik")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_w60h1")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_q5c6k")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_y2hb5")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_5vvm1")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_0merg")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_jahmd")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_jtnns")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_qcj6w")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_pdgau")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_1k30j")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_qmqog")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_prs0y")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_qv1on")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_0ov37")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_m1pfp")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_1jb5b")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_iyq01")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_qpfpn")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_6evyw")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_cuap2")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_b4c2f")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_dvpvl")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_gf8c1")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_pbs5w")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_7t4o5")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_1lkcx")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_6fub5")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_3wg47")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_l0rrp")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_skhnf")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_alkvx")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_o5opq")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_2rcer")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_bv4qt")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_0amuh")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_fd0xu")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_pkh51")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_5srdt")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_caihi")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_h1ku1")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_i4ovk")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_yqh1o")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_xpvdx")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_y2dgk")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_4cp2e")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_gkacr")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_8bkpn")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_geh57")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_vhmln")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_phgsf")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_8c8dd")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_567f6")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_sh42c")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_qrrk2")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_jpfxb")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_ltdu6")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_rpj10")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_bw0qi")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_shyl4")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_v5ygc")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_ft25m")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_uijqx")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_kbxvt")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_sy06n")
|
||||||
|
}],
|
||||||
|
"loop": true,
|
||||||
|
"name": &"default",
|
||||||
|
"speed": 5.0
|
||||||
|
}, {
|
||||||
|
"frames": [{
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_v64vj")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_hog1p")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_5yx1v")
|
||||||
|
}],
|
||||||
|
"loop": true,
|
||||||
|
"name": &"down",
|
||||||
|
"speed": 5.0
|
||||||
|
}, {
|
||||||
|
"frames": [{
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_gt2o7")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_k11yt")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_lwxxd")
|
||||||
|
}],
|
||||||
|
"loop": true,
|
||||||
|
"name": &"left",
|
||||||
|
"speed": 5.0
|
||||||
|
}, {
|
||||||
|
"frames": [{
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_df2x8")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_243qs")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_d7bi7")
|
||||||
|
}],
|
||||||
|
"loop": true,
|
||||||
|
"name": &"right",
|
||||||
|
"speed": 5.0
|
||||||
|
}, {
|
||||||
|
"frames": [{
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_4yov4")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_o1svm")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_jnhj3")
|
||||||
|
}],
|
||||||
|
"loop": true,
|
||||||
|
"name": &"up",
|
||||||
|
"speed": 5.0
|
||||||
|
}]
|
||||||
|
|
||||||
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_15sed"]
|
||||||
|
size = Vector2(16, 16)
|
||||||
|
|
||||||
|
[node name="Unit" type="Node2D"]
|
||||||
|
texture_filter = 1
|
||||||
|
script = ExtResource("1_15sed")
|
||||||
|
grid = ExtResource("2_jbdwb")
|
||||||
|
|
||||||
|
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||||
|
sprite_frames = SubResource("SpriteFrames_7f253")
|
||||||
|
animation = &"down"
|
||||||
|
|
||||||
|
[node name="ReadyToSelectMarker" type="Sprite2D" parent="."]
|
||||||
|
position = Vector2(-0.225, -8)
|
||||||
|
scale = Vector2(0.5, 0.5)
|
||||||
|
texture = ExtResource("3_ladk0")
|
||||||
|
|
||||||
|
[node name="SelectedMarker" type="Sprite2D" parent="."]
|
||||||
|
position = Vector2(-0.225, -8)
|
||||||
|
scale = Vector2(0.5, 0.5)
|
||||||
|
texture = ExtResource("4_iuf4a")
|
||||||
|
|
||||||
|
[node name="MovingMarker" type="Sprite2D" parent="."]
|
||||||
|
visible = false
|
||||||
|
scale = Vector2(0.5, 0.5)
|
||||||
|
texture = ExtResource("5_ulevp")
|
||||||
|
|
||||||
|
[node name="Area2D" type="Area2D" parent="."]
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
||||||
|
shape = SubResource("RectangleShape2D_15sed")
|
||||||
|
|
||||||
|
[node name="Path2D" type="Path2D" parent="."]
|
||||||
|
|
||||||
|
[node name="PathFollow2D" type="PathFollow2D" parent="Path2D"]
|
||||||
|
|
||||||
|
[connection signal="mouse_entered" from="Area2D" to="." method="_markUnit"]
|
||||||
|
[connection signal="mouse_exited" from="Area2D" to="." method="_unMarkUnit"]
|
||||||
@@ -12,7 +12,7 @@ config_version=5
|
|||||||
|
|
||||||
config/name="TurnBasedStrategyGame"
|
config/name="TurnBasedStrategyGame"
|
||||||
run/main_scene="uid://d05j5yuhlsxp0"
|
run/main_scene="uid://d05j5yuhlsxp0"
|
||||||
config/features=PackedStringArray("4.4", "GL Compatibility")
|
config/features=PackedStringArray("4.5", "GL Compatibility")
|
||||||
config/icon="res://icon.svg"
|
config/icon="res://icon.svg"
|
||||||
|
|
||||||
[autoload]
|
[autoload]
|
||||||
@@ -60,8 +60,29 @@ MoveRight={
|
|||||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
Select={
|
||||||
|
"deadzone": 0.2,
|
||||||
|
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
|
||||||
|
]
|
||||||
|
}
|
||||||
|
SetMarker={
|
||||||
|
"deadzone": 0.2,
|
||||||
|
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"canceled":false,"pressed":false,"double_click":false,"script":null)
|
||||||
|
]
|
||||||
|
}
|
||||||
|
ZoomIn={
|
||||||
|
"deadzone": 0.2,
|
||||||
|
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":4,"canceled":false,"pressed":false,"double_click":false,"script":null)
|
||||||
|
]
|
||||||
|
}
|
||||||
|
ZoomOut={
|
||||||
|
"deadzone": 0.2,
|
||||||
|
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":5,"canceled":false,"pressed":false,"double_click":false,"script":null)
|
||||||
|
]
|
||||||
|
}
|
||||||
|
|
||||||
[rendering]
|
[rendering]
|
||||||
|
|
||||||
|
textures/canvas_textures/default_texture_filter=0
|
||||||
renderer/rendering_method="gl_compatibility"
|
renderer/rendering_method="gl_compatibility"
|
||||||
renderer/rendering_method.mobile="gl_compatibility"
|
renderer/rendering_method.mobile="gl_compatibility"
|
||||||
|
|||||||
93
unit.gd
Normal file
93
unit.gd
Normal file
@@ -0,0 +1,93 @@
|
|||||||
|
## Represents a unit on the game board.
|
||||||
|
## The board manages its position inside the game grid.
|
||||||
|
## The unit itself holds stats and a visual representation that moves smoothly in the game world.
|
||||||
|
@tool
|
||||||
|
class_name Unit_Move
|
||||||
|
extends Path2D
|
||||||
|
|
||||||
|
## Emitted when the unit reached the end of a path along which it was walking.
|
||||||
|
signal walk_finished
|
||||||
|
|
||||||
|
## Shared resource of type Grid, used to calculate map coordinates.
|
||||||
|
@export var grid: Resource
|
||||||
|
## Distance to which the unit can walk in cells.
|
||||||
|
@export var move_range := 6
|
||||||
|
## The unit's move speed when it's moving along a path.
|
||||||
|
@export var move_speed := 600.0
|
||||||
|
## Texture representing the unit.
|
||||||
|
@export var skin: Texture:
|
||||||
|
set(value):
|
||||||
|
skin = value
|
||||||
|
if not _sprite:
|
||||||
|
# This will resume execution after this node's _ready()
|
||||||
|
await ready
|
||||||
|
_sprite.texture = value
|
||||||
|
## Offset to apply to the `skin` sprite in pixels.
|
||||||
|
@export var skin_offset := Vector2.ZERO:
|
||||||
|
set(value):
|
||||||
|
skin_offset = value
|
||||||
|
if not _sprite:
|
||||||
|
await ready
|
||||||
|
_sprite.position = value
|
||||||
|
|
||||||
|
## Coordinates of the current cell the cursor moved to.
|
||||||
|
var cell := Vector2.ZERO:
|
||||||
|
set(value):
|
||||||
|
# When changing the cell's value, we don't want to allow coordinates outside
|
||||||
|
# the grid, so we clamp them
|
||||||
|
cell = grid.clamp(value)
|
||||||
|
## Toggles the "selected" animation on the unit.
|
||||||
|
var is_selected := false:
|
||||||
|
set(value):
|
||||||
|
is_selected = value
|
||||||
|
if is_selected:
|
||||||
|
_sprite.play("selected")
|
||||||
|
else:
|
||||||
|
_sprite.play("idle")
|
||||||
|
|
||||||
|
var _is_walking := false:
|
||||||
|
set(value):
|
||||||
|
_is_walking = value
|
||||||
|
set_process(_is_walking)
|
||||||
|
|
||||||
|
@onready var _sprite: AnimatedSprite2D = $PathFollow2D/AnimatedSprite2D
|
||||||
|
#@onready var _anim_player: AnimationPlayer = $AnimationPlayer
|
||||||
|
@onready var _path_follow: PathFollow2D = $PathFollow2D
|
||||||
|
|
||||||
|
|
||||||
|
func _ready() -> void:
|
||||||
|
set_process(false)
|
||||||
|
_path_follow.rotates = false
|
||||||
|
|
||||||
|
cell = grid.calculateGridCoordinates(position)
|
||||||
|
position = grid.calculateMapPosition(cell)
|
||||||
|
|
||||||
|
# We create the curve resource here because creating it in the editor prevents us from
|
||||||
|
# moving the unit.
|
||||||
|
if not Engine.is_editor_hint():
|
||||||
|
curve = Curve2D.new()
|
||||||
|
|
||||||
|
|
||||||
|
func _process(delta: float) -> void:
|
||||||
|
_path_follow.progress += move_speed * delta
|
||||||
|
|
||||||
|
if _path_follow.progress_ratio >= 1.0:
|
||||||
|
_is_walking = false
|
||||||
|
# Setting this value to 0.0 causes a Zero Length Interval error
|
||||||
|
_path_follow.progress = 0.00001
|
||||||
|
position = grid.calculateMapPosition(cell)
|
||||||
|
curve.clear_points()
|
||||||
|
emit_signal("walk_finished")
|
||||||
|
|
||||||
|
|
||||||
|
## Starts walking along the `path`.
|
||||||
|
## `path` is an array of grid coordinates that the function converts to map coordinates.
|
||||||
|
func walk_along(path: PackedVector2Array) -> void:
|
||||||
|
if path.is_empty():
|
||||||
|
return
|
||||||
|
|
||||||
|
curve.add_point(Vector2.ZERO)
|
||||||
|
for point in path:
|
||||||
|
curve.add_point(grid.calculateMapPosition(point) - position)
|
||||||
|
cell = path[-1]
|
||||||
|
_is_walking = true
|
||||||
1
unit.gd.uid
Normal file
1
unit.gd.uid
Normal file
@@ -0,0 +1 @@
|
|||||||
|
uid://c8ocnhejcdc77
|
||||||
Reference in New Issue
Block a user