[gd_scene load_steps=11 format=3 uid="uid://b1d6lktijxy3s"] [ext_resource type="Script" uid="uid://c8ocnhejcdc77" path="res://unit.gd" id="1_astap"] [ext_resource type="Texture2D" uid="uid://cgvyfsuri6vmx" path="res://Graphics/TileMaps/kenney_rpgUrbanKit/Tilemap/tilemap.png" id="2_fhoaw"] [ext_resource type="Texture2D" uid="uid://dlaevn54qcvej" path="res://Graphics/TileMaps/kenney_rpgUrbanKit/Tiles/tile_0267.png" id="3_fhoaw"] [sub_resource type="AtlasTexture" id="AtlasTexture_4o1a4"] atlas = ExtResource("2_fhoaw") region = Rect2(408, 51, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_hn0wa"] atlas = ExtResource("2_fhoaw") region = Rect2(408, 68, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_jt11o"] atlas = ExtResource("2_fhoaw") region = Rect2(408, 85, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_e33ge"] atlas = ExtResource("2_fhoaw") region = Rect2(408, 68, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_px3ay"] atlas = ExtResource("2_fhoaw") region = Rect2(408, 85, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_6ceyn"] atlas = ExtResource("2_fhoaw") region = Rect2(34, 255, 16, 16) [sub_resource type="SpriteFrames" id="SpriteFrames_lgeeq"] animations = [{ "frames": [], "loop": true, "name": &"default", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_4o1a4") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_hn0wa") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_jt11o") }], "loop": true, "name": &"down", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_e33ge") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_px3ay") }], "loop": true, "name": &"idle", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_6ceyn") }, { "duration": 1.0, "texture": null }], "loop": true, "name": &"selected", "speed": 5.0 }] [node name="Unit" type="Path2D"] script = ExtResource("1_astap") [node name="PathFollow2D" type="PathFollow2D" parent="."] rotates = false [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="PathFollow2D"] visible = false sprite_frames = SubResource("SpriteFrames_lgeeq") animation = &"down" [node name="Sprite2D" type="Sprite2D" parent="PathFollow2D"] texture = ExtResource("3_fhoaw")