@tool extends EditorPlugin func _enter_tree(): # Initialization of the plugin goes here. # Add the new type with a name, a parent type, a script and an icon. add_custom_type("SmartCamera2D", "Camera2D", preload("SmartCamera2D.gd"), preload("Camera2D.svg")) add_autoload_singleton("CameraControl", "CameraControl.gd") func _exit_tree(): # Clean-up of the plugin goes here. # Always remember to remove it from the engine when deactivated. remove_custom_type("SmartCamera2D") remove_autoload_singleton("CameraControl")