[gd_scene load_steps=6 format=3 uid="uid://bjsl1pit6rusp"] [ext_resource type="TileSet" uid="uid://duodt2t14xjc8" path="res://Resource/UrbanKitTileMap.tres" id="1_0ugm7"] [ext_resource type="Script" uid="uid://dneqmqsd8yj4p" path="res://tile_map_layer.gd" id="1_vqaso"] [ext_resource type="Texture2D" uid="uid://04ecsvg7ausn" path="res://icon.svg" id="3_uuaxm"] [sub_resource type="SpriteFrames" id="SpriteFrames_c3an2"] animations = [{ "frames": [{ "duration": 1.0, "texture": ExtResource("3_uuaxm") }], "loop": true, "name": &"default", "speed": 5.0 }] [sub_resource type="RectangleShape2D" id="RectangleShape2D_vjcy3"] [node name="Map" type="Node"] script = ExtResource("1_vqaso") [node name="Ground" type="TileMapLayer" parent="."] tile_set = ExtResource("1_0ugm7") [node name="Roads" type="TileMapLayer" parent="."] tile_set = ExtResource("1_0ugm7") [node name="Buildings" type="TileMapLayer" parent="."] tile_set = ExtResource("1_0ugm7") [node name="Details" type="TileMapLayer" parent="."] tile_set = ExtResource("1_0ugm7") [node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."] position = Vector2(576, 324) rect = Rect2(0, 0, 32, 32) [node name="Player" type="Area2D" parent="." groups=["Player"]] [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="Player"] scale = Vector2(0.165, 0.165) sprite_frames = SubResource("SpriteFrames_c3an2") [node name="CollisionShape2D" type="CollisionShape2D" parent="Player"] shape = SubResource("RectangleShape2D_vjcy3")