Files
Ecosystem-Project/scenes/Main.cs
gdz 802918e5b8 Version 0.1 - 0.3.1
Added the World
Added Mobs, and spawning those mobs at runtime
Added simple camera movement
Added simple UI/HUD
2025-07-29 23:21:53 +02:00

18 lines
436 B
C#

using Godot;
using System;
public partial class Main : Node
{
public override void _Ready()
{
var screenSize = GetViewport().GetVisibleRect().Size;
var camera = GetNode<Camera2D>("Camera2D");
camera.Position = new Vector2(screenSize.X / 2, screenSize.Y / 2);
var spawner = GetNode("World/Spawner");
var flyPosition = camera.Position;
// spawner.spawn_fly(flyPosition);
}
}