Files
Ecosystem-Project/scenes/main.gd
gdz 802918e5b8 Version 0.1 - 0.3.1
Added the World
Added Mobs, and spawning those mobs at runtime
Added simple camera movement
Added simple UI/HUD
2025-07-29 23:21:53 +02:00

21 lines
408 B
GDScript

extends Node
var screenSize: Vector2
var spawner
var camera
func _ready() -> void:
screenSize = get_viewport().get_visible_rect().size
spawner = $World/Spawner
camera = $Camera2D
camera.position = Vector2(screenSize.x / 2, screenSize.x / 2)
var flyPosition = camera.position
spawner.spawn_fly(flyPosition)
spawner.spawn_bee(flyPosition)
func spawn_fly():
spawner.spawn_fly(camera.position)