Used for Terrain Generation

This commit is contained in:
gdz
2025-12-06 15:21:51 +01:00
parent 6069a0914a
commit fc9c4b7a2f
2 changed files with 16 additions and 0 deletions

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extends VisibleOnScreenNotifier2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
_calculateRect()
get_tree().root.size_changed.connect(_calculateRect)
func _calculateRect():
var multiplier: float = get_viewport_rect().size.y / get_viewport_rect().size.x
var size: float = 640 / multiplier
rect.position.y = -size/2
rect.size.y = size

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uid://bapvlrx6dm7gu