Commit Graph

15 Commits

Author SHA1 Message Date
gdz
71297fff2d Add reset buttons for level and player with corresponding logic and UI updates 2026-01-02 22:28:11 +01:00
aaron
e69ffeef7c export variable for access in editor 2026-01-02 17:33:50 +01:00
awu
6431603630 Using the new MapGlobal at various parts and switched away from the Grid.resource 2025-12-30 23:38:56 +01:00
awu
debed53cb6 Fixed a typo in main.gd. Selecting units is possible now. 2025-12-26 23:18:45 +01:00
gdz
2f82eb80e4 Enable unit selection and path visualization logic via Cursor interactions. 2025-12-26 23:11:33 +01:00
awu
ca236b4941 Using new grid and player 2025-12-26 04:10:56 +01:00
Aaron Wuthenow
f9ecb49658 Grid finally working and understood 2025-12-25 22:51:23 +01:00
gdz
6e1a9eff35 Using tilemaplayer as grid 2025-12-22 17:35:13 +01:00
gdz
67b6198412 Trying new stuff with the camera and grid. I want to be able to move a unit but there is a problem with the grid at the moment. I am now trying to implement a new way of handling the camera, maybe then I can move on to moving units... 2025-12-15 02:20:03 +01:00
gdz
a500e7ac3e Unit spawning. Added moving marker. 2025-12-14 02:37:34 +01:00
gdz
4c1e5fe895 new structure more modulation 2025-12-14 00:00:54 +01:00
gdz
c57076cd52 Map generation fully working 2025-12-07 21:55:28 +01:00
gdz
dd50a00cfa Set up SmartCamera2D 2025-12-07 21:32:45 +01:00
gdz
269f2daf6c Added mian.gd script 2025-12-07 14:15:53 +01:00
gdz
de8a4e5e91 Restructuring of Nodes and Scenes. Added WorldCamera. Added a Main Scene. 2025-12-07 14:15:24 +01:00