gdz
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eb0af893b5
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Implement movement range visualization and refine unit movement logic
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2026-01-02 22:28:23 +01:00 |
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gdz
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2f82eb80e4
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Enable unit selection and path visualization logic via Cursor interactions.
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2025-12-26 23:11:33 +01:00 |
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gdz
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c4b2d6ff94
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New unit base scene. This unit is able to be selected and moves along a path working together with the cursor.
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2025-12-26 23:11:22 +01:00 |
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gdz
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67b6198412
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Trying new stuff with the camera and grid. I want to be able to move a unit but there is a problem with the grid at the moment. I am now trying to implement a new way of handling the camera, maybe then I can move on to moving units...
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2025-12-15 02:20:03 +01:00 |
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gdz
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4f9d5fc8bd
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Unit now does not handle the MovementMarker anymore.
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2025-12-14 02:38:31 +01:00 |
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gdz
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a500e7ac3e
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Unit spawning. Added moving marker.
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2025-12-14 02:37:34 +01:00 |
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gdz
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fdcef59322
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removed old code for selecting units (not working)
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2025-12-14 00:16:52 +01:00 |
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gdz
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31241efd50
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marker scene for the unit
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2025-12-13 23:59:24 +01:00 |
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gdz
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7e9780b392
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Basic Unit that is selectable
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2025-12-13 23:59:00 +01:00 |
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