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aaron/turnbasedstrategygame
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Code Issues 1 Pull Requests Actions Packages Projects 1 Releases Wiki Activity
49 Commits 3 Branches 0 Tags
basic_unit
Commit Graph

9 Commits

Author SHA1 Message Date
gdz
eb0af893b5 Implement movement range visualization and refine unit movement logic 2026-01-02 22:28:23 +01:00
gdz
2f82eb80e4 Enable unit selection and path visualization logic via Cursor interactions. 2025-12-26 23:11:33 +01:00
gdz
c4b2d6ff94 New unit base scene. This unit is able to be selected and moves along a path working together with the cursor. 2025-12-26 23:11:22 +01:00
gdz
67b6198412 Trying new stuff with the camera and grid. I want to be able to move a unit but there is a problem with the grid at the moment. I am now trying to implement a new way of handling the camera, maybe then I can move on to moving units... 2025-12-15 02:20:03 +01:00
gdz
4f9d5fc8bd Unit now does not handle the MovementMarker anymore. 2025-12-14 02:38:31 +01:00
gdz
a500e7ac3e Unit spawning. Added moving marker. 2025-12-14 02:37:34 +01:00
gdz
fdcef59322 removed old code for selecting units (not working) 2025-12-14 00:16:52 +01:00
gdz
31241efd50 marker scene for the unit 2025-12-13 23:59:24 +01:00
gdz
7e9780b392 Basic Unit that is selectable 2025-12-13 23:59:00 +01:00
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