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turnbasedstrategygame/Scenes/Unit/unit_base.tscn

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[gd_scene load_steps=4 format=3 uid="uid://ct0rg5jelnb3x"]
[ext_resource type="Script" uid="uid://dm40sxvvnbdrn" path="res://Scenes/Main/player.gd" id="1_bo1wp"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_imbg2"]
size = Vector2(16, 16)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_hfg1r"]
size = Vector2(32, 32)
[node name="BaseUnit" type="CharacterBody2D"]
script = ExtResource("1_bo1wp")
currentCell = Vector2i(20, 20)
[node name="PathPrev" type="Line2D" parent="."]
top_level = true
width = 2.0
default_color = Color(0, 0.3372549, 0.3372549, 1)
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("PlaceholderTexture2D_imbg2")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_hfg1r")