Files
turnbasedstrategygame/Scenes/Main/grid_debug.gd
2025-12-22 17:35:13 +01:00

17 lines
406 B
GDScript

extends Node2D
@export var grid: Resource
func _drawO():
var gridSize = grid.size
var cellSize = grid.cellSize
var rectSize: Vector2 = Vector2(float(cellSize), float(cellSize))
var rectPos: Vector2 = Vector2.ZERO
for x in range(gridSize.x):
for y in range(gridSize.y):
rectPos = Vector2(x, y)
var cellRect := Rect2(rectPos, rectSize)
draw_rect(cellRect, Color.ALICE_BLUE, false, 2.0)