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aaron
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turnbasedstrategygame
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2a5fdec16acdddbd80b11e1d1f46404464aa52fe
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gdz
2a5fdec16a
A player character
2025-12-06 15:22:02 +01:00
.idea
initial commit...
2025-12-05 23:22:05 +01:00
Graphics/TileMaps
/kenney_rpgUrbanKit
initial commit...
2025-12-05 23:22:05 +01:00
Resource
initial commit...
2025-12-05 23:22:05 +01:00
.editorconfig
initial commit...
2025-12-05 23:22:05 +01:00
.gitattributes
initial commit...
2025-12-05 23:22:05 +01:00
.gitignore
initial commit...
2025-12-05 23:22:05 +01:00
icon.svg
initial commit...
2025-12-05 23:22:05 +01:00
icon.svg.import
initial commit...
2025-12-05 23:22:05 +01:00
main.tscn
initial commit...
2025-12-05 23:22:05 +01:00
player.gd
A player character
2025-12-06 15:22:02 +01:00
player.gd.uid
A player character
2025-12-06 15:22:02 +01:00
project.godot
Added InputActions for Movement and changed the the code using that.
2025-12-06 15:17:48 +01:00
tile_map_layer.gd
Terrain generation on Player exit implemented. There is still a bug with that.
2025-12-06 15:18:58 +01:00
tile_map_layer.gd.uid
initial commit...
2025-12-05 23:22:05 +01:00
tile_map_layer.tscn
Terrain generation on Player exit implemented. There is still a bug with that.
2025-12-06 15:18:58 +01:00
visible_on_screen_notifier_2d.gd
Used for Terrain Generation
2025-12-06 15:21:51 +01:00
visible_on_screen_notifier_2d.gd.uid
Used for Terrain Generation
2025-12-06 15:21:51 +01:00
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11
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GDScript
100%