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turnbasedstrategygame/tile_map_layer.tscn
gdz aa1497ee0c initial commit...
Map, TileSet, Terrains.
2025-12-05 23:22:05 +01:00

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1.5 KiB
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[gd_scene load_steps=6 format=3 uid="uid://bjsl1pit6rusp"]
[ext_resource type="TileSet" uid="uid://duodt2t14xjc8" path="res://Resource/UrbanKitTileMap.tres" id="1_0ugm7"]
[ext_resource type="Script" uid="uid://dneqmqsd8yj4p" path="res://tile_map_layer.gd" id="1_vqaso"]
[ext_resource type="Texture2D" uid="uid://04ecsvg7ausn" path="res://icon.svg" id="3_uuaxm"]
[sub_resource type="SpriteFrames" id="SpriteFrames_c3an2"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("3_uuaxm")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_vjcy3"]
[node name="Map" type="Node"]
script = ExtResource("1_vqaso")
[node name="Ground" type="TileMapLayer" parent="."]
tile_set = ExtResource("1_0ugm7")
[node name="Roads" type="TileMapLayer" parent="."]
tile_set = ExtResource("1_0ugm7")
[node name="Buildings" type="TileMapLayer" parent="."]
tile_set = ExtResource("1_0ugm7")
[node name="Details" type="TileMapLayer" parent="."]
tile_set = ExtResource("1_0ugm7")
[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."]
position = Vector2(576, 324)
rect = Rect2(0, 0, 32, 32)
[node name="Player" type="Area2D" parent="." groups=["Player"]]
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="Player"]
scale = Vector2(0.165, 0.165)
sprite_frames = SubResource("SpriteFrames_c3an2")
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player"]
shape = SubResource("RectangleShape2D_vjcy3")