aaron aaron
  • Joined on 2025-08-08
aaron pushed to basic_unit at aaron/turnbasedstrategygame 2026-01-02 22:28:37 +01:00
eb0af893b5 Implement movement range visualization and refine unit movement logic
71297fff2d Add reset buttons for level and player with corresponding logic and UI updates
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aaron pushed to basic_unit at aaron/turnbasedstrategygame 2026-01-02 17:36:56 +01:00
f26be55c71 Added git plugin. Not configured atm.
dcfa6fa925 tried some stuff with getting the region right... not working
ebfa23f500 Added git plugin. Not configured atm.
e69ffeef7c export variable for access in editor
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aaron pushed to basic_unit at aaron/turnbasedstrategygame 2025-12-30 23:42:22 +01:00
6431603630 Using the new MapGlobal at various parts and switched away from the Grid.resource
858122b8a1 Added a Autoload for the Mapsystem
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aaron commented on issue aaron/turnbasedstrategygame#2 2025-12-27 04:50:08 +01:00
Player suddenly starts moving endlessly

Here a video of the faulty behavior.

aaron opened issue aaron/turnbasedstrategygame#2 2025-12-27 04:47:01 +01:00
Player suddenly starts moving endlessly
aaron pushed to basic_unit at aaron/turnbasedstrategygame 2025-12-26 23:20:50 +01:00
debed53cb6 Fixed a typo in main.gd. Selecting units is possible now.
aaron pushed to basic_unit at aaron/turnbasedstrategygame 2025-12-26 23:11:47 +01:00
2f82eb80e4 Enable unit selection and path visualization logic via Cursor interactions.
c4b2d6ff94 New unit base scene. This unit is able to be selected and moves along a path working together with the cursor.
e9cdf57996 Added Back Files to Version Control
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aaron pushed to basic_unit at aaron/turnbasedstrategygame 2025-12-26 04:11:52 +01:00
ca236b4941 Using new grid and player
62185f522d Started refactoring for easier use
6f667506c4 New version of player. Working together with the AStarGrid
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aaron pushed to basic_unit at aaron/turnbasedstrategygame 2025-12-26 03:18:16 +01:00
f9ecb49658 Grid finally working and understood
aaron pushed to basic_unit at aaron/turnbasedstrategygame 2025-12-22 17:35:24 +01:00
6e1a9eff35 Using tilemaplayer as grid
67b6198412 Trying new stuff with the camera and grid. I want to be able to move a unit but there is a problem with the grid at the moment. I am now trying to implement a new way of handling the camera, maybe then I can move on to moving units...
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aaron pushed to basic_unit at aaron/turnbasedstrategygame 2025-12-14 02:38:58 +01:00
4f9d5fc8bd Unit now does not handle the MovementMarker anymore.
a500e7ac3e Unit spawning. Added moving marker.
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aaron pushed to basic_unit at aaron/turnbasedstrategygame 2025-12-14 00:17:19 +01:00
c8859d5e9f Set up input action for zooming
fdcef59322 removed old code for selecting units (not working)
6bfc792cd0 Camera can be zoomed with the scroll wheel. Position smoothing enabled.
fbc4795e8a added new input events
4b926f4ea5 z index of asphalt was 1, updated to 0
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aaron created branch basic_unit in aaron/turnbasedstrategygame 2025-12-14 00:17:19 +01:00
aaron pushed to master at aaron/turnbasedstrategygame 2025-12-13 22:16:17 +01:00
233195dbc3 Merge pull request 'New Standard Map for testing new stuff.' (#1) from Map into master
d1357482bd New Standard Map for testing new stuff.
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aaron merged pull request aaron/turnbasedstrategygame#1 2025-12-13 22:16:16 +01:00
New Standard Map for testing new stuff.
aaron created pull request aaron/turnbasedstrategygame#1 2025-12-13 22:16:08 +01:00
New Standard Map for testing new stuff.
aaron pushed to Map at aaron/turnbasedstrategygame 2025-12-13 22:12:00 +01:00
d1357482bd New Standard Map for testing new stuff.
aaron created branch Map in aaron/turnbasedstrategygame 2025-12-13 22:12:00 +01:00
aaron pushed to master at aaron/turnbasedstrategygame 2025-12-08 21:56:22 +01:00
28466d71c9 Trying out new generation tech for maps...
a5523f4107 some changes in the TileSet
f8b4ab793c Full random map generation, and testing of some new generation tech.
c57076cd52 Map generation fully working
dd50a00cfa Set up SmartCamera2D
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aaron pushed to master at aaron/turnbasedstrategygame 2025-12-07 14:16:01 +01:00
269f2daf6c Added mian.gd script
de8a4e5e91 Restructuring of Nodes and Scenes. Added WorldCamera. Added a Main Scene.
2a5fdec16a A player character
fc9c4b7a2f Used for Terrain Generation
6069a0914a Terrain generation on Player exit implemented. There is still a bug with that.