gdz
|
eb0af893b5
|
Implement movement range visualization and refine unit movement logic
|
2026-01-02 22:28:23 +01:00 |
|
gdz
|
71297fff2d
|
Add reset buttons for level and player with corresponding logic and UI updates
|
2026-01-02 22:28:11 +01:00 |
|
aaron
|
f26be55c71
|
Added git plugin. Not configured atm.
|
2026-01-02 17:36:14 +01:00 |
|
aaron
|
dcfa6fa925
|
tried some stuff with getting the region right... not working
|
2026-01-02 17:34:55 +01:00 |
|
aaron
|
ebfa23f500
|
Added git plugin. Not configured atm.
|
2026-01-02 17:34:15 +01:00 |
|
aaron
|
e69ffeef7c
|
export variable for access in editor
|
2026-01-02 17:33:50 +01:00 |
|
awu
|
6431603630
|
Using the new MapGlobal at various parts and switched away from the Grid.resource
|
2025-12-30 23:38:56 +01:00 |
|
awu
|
858122b8a1
|
Added a Autoload for the Mapsystem
|
2025-12-30 23:38:01 +01:00 |
|
awu
|
debed53cb6
|
Fixed a typo in main.gd. Selecting units is possible now.
|
2025-12-26 23:18:45 +01:00 |
|
gdz
|
2f82eb80e4
|
Enable unit selection and path visualization logic via Cursor interactions.
|
2025-12-26 23:11:33 +01:00 |
|
gdz
|
c4b2d6ff94
|
New unit base scene. This unit is able to be selected and moves along a path working together with the cursor.
|
2025-12-26 23:11:22 +01:00 |
|
gdz
|
e9cdf57996
|
Added Back Files to Version Control
|
2025-12-26 22:27:13 +01:00 |
|
awu
|
ca236b4941
|
Using new grid and player
|
2025-12-26 04:10:56 +01:00 |
|
awu
|
62185f522d
|
Started refactoring for easier use
|
2025-12-26 04:10:39 +01:00 |
|
Aaron Wuthenow
|
6f667506c4
|
New version of player. Working together with the AStarGrid
|
2025-12-26 04:09:29 +01:00 |
|
Aaron Wuthenow
|
f9ecb49658
|
Grid finally working and understood
|
2025-12-25 22:51:23 +01:00 |
|
gdz
|
6e1a9eff35
|
Using tilemaplayer as grid
|
2025-12-22 17:35:13 +01:00 |
|
gdz
|
67b6198412
|
Trying new stuff with the camera and grid. I want to be able to move a unit but there is a problem with the grid at the moment. I am now trying to implement a new way of handling the camera, maybe then I can move on to moving units...
|
2025-12-15 02:20:03 +01:00 |
|
gdz
|
4f9d5fc8bd
|
Unit now does not handle the MovementMarker anymore.
|
2025-12-14 02:38:31 +01:00 |
|
gdz
|
a500e7ac3e
|
Unit spawning. Added moving marker.
|
2025-12-14 02:37:34 +01:00 |
|
gdz
|
c8859d5e9f
|
Set up input action for zooming
|
2025-12-14 00:17:11 +01:00 |
|
gdz
|
fdcef59322
|
removed old code for selecting units (not working)
|
2025-12-14 00:16:52 +01:00 |
|
gdz
|
6bfc792cd0
|
Camera can be zoomed with the scroll wheel. Position smoothing enabled.
|
2025-12-14 00:16:26 +01:00 |
|
gdz
|
fbc4795e8a
|
added new input events
|
2025-12-14 00:02:10 +01:00 |
|
gdz
|
4b926f4ea5
|
z index of asphalt was 1, updated to 0
|
2025-12-14 00:01:55 +01:00 |
|
gdz
|
59bd119254
|
dont know
|
2025-12-14 00:01:30 +01:00 |
|
gdz
|
6029bc66bd
|
wrong directory
|
2025-12-14 00:01:12 +01:00 |
|
gdz
|
4c1e5fe895
|
new structure more modulation
|
2025-12-14 00:00:54 +01:00 |
|
gdz
|
21bd9b1bb1
|
new version of main spawning a unit
|
2025-12-14 00:00:35 +01:00 |
|
gdz
|
d1758f750d
|
camera as its own scene and not part of main
|
2025-12-14 00:00:08 +01:00 |
|
gdz
|
df937c69d0
|
old version of the main script
|
2025-12-13 23:59:40 +01:00 |
|
gdz
|
31241efd50
|
marker scene for the unit
|
2025-12-13 23:59:24 +01:00 |
|
gdz
|
7e9780b392
|
Basic Unit that is selectable
|
2025-12-13 23:59:00 +01:00 |
|
|
|
233195dbc3
|
Merge pull request 'New Standard Map for testing new stuff.' (#1) from Map into master
Reviewed-on: #1
|
2025-12-13 22:16:15 +01:00 |
|
gdz
|
d1357482bd
|
New Standard Map for testing new stuff.
|
2025-12-13 22:11:42 +01:00 |
|
gdz
|
28466d71c9
|
Trying out new generation tech for maps...
|
2025-12-08 21:56:09 +01:00 |
|
gdz
|
a5523f4107
|
some changes in the TileSet
|
2025-12-08 21:55:49 +01:00 |
|
gdz
|
f8b4ab793c
|
Full random map generation, and testing of some new generation tech.
|
2025-12-08 21:55:24 +01:00 |
|
gdz
|
c57076cd52
|
Map generation fully working
|
2025-12-07 21:55:28 +01:00 |
|
gdz
|
dd50a00cfa
|
Set up SmartCamera2D
|
2025-12-07 21:32:45 +01:00 |
|
gdz
|
9429d48e32
|
Installed SmartCamera2D plugin.
|
2025-12-07 21:32:24 +01:00 |
|
gdz
|
269f2daf6c
|
Added mian.gd script
|
2025-12-07 14:15:53 +01:00 |
|
gdz
|
de8a4e5e91
|
Restructuring of Nodes and Scenes. Added WorldCamera. Added a Main Scene.
|
2025-12-07 14:15:24 +01:00 |
|
gdz
|
2a5fdec16a
|
A player character
|
2025-12-06 15:22:02 +01:00 |
|
gdz
|
fc9c4b7a2f
|
Used for Terrain Generation
|
2025-12-06 15:21:51 +01:00 |
|
gdz
|
6069a0914a
|
Terrain generation on Player exit implemented. There is still a bug with that.
|
2025-12-06 15:18:58 +01:00 |
|
gdz
|
4376dfbaf9
|
Added InputActions for Movement and changed the the code using that.
Also changed ViewportSize in hope of fixing a bug with the Map Generation.
|
2025-12-06 15:17:48 +01:00 |
|
gdz
|
7335047f55
|
Map generation.
|
2025-12-06 13:39:23 +01:00 |
|
gdz
|
aa1497ee0c
|
initial commit...
Map, TileSet, Terrains.
|
2025-12-05 23:22:05 +01:00 |
|